Khelon Testudo
Cleric of Stronmaus
In this thread @rustydm asks for spell failure mechanics. He appears to be looking for published material - perhaps as form of quality control.
But it did inspire me to create this simple rule system:
Aside from the whole issue of critical fails being more dangerous to PCs than NPC's, are there any major issues this might cause? (I might rule it doesn't affect innate spells, or Legendary foes get to use a legendary action to negate it. And it wouldn't suit a horror or very serious game.)
But it did inspire me to create this simple rule system:
Critical Spell Fails said:A critical spell failure happens on the roll of a 1 by the caster, or a 20 by the saving throw target on the first attack roll or save (since spells may have multiple of either).
The blowback is 1d4 damage of the damage type of the spell.
If the spell doesn't have a damage type, the spellcaster suffers the effect of one roll on the table for the Confusion spell until the end of their next turn.
Aside from the whole issue of critical fails being more dangerous to PCs than NPC's, are there any major issues this might cause? (I might rule it doesn't affect innate spells, or Legendary foes get to use a legendary action to negate it. And it wouldn't suit a horror or very serious game.)
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