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Sins of Our Fathers - 2/10 - Final Update

Destan

Citizen of Val Hor
Please visit the below link to see the a map of the northwestern region of the Valusian Isle.

Northwest Valusia

Though the party is not currently within the area depicted on the atlas, I think an update to this story hour is warranted considering the fact I promised to be more industrious with my writing. Posting a link is infinitely easier than writing another couple pages - but I do plan on updating the story again, and soon. The map will prove invaluable in the near future for those readers wanting to visually follow the party's wanderings.

Take care,
D

For those who are interested, the linked map was so ably drawn and colored by Mr. Clayton Bunce of Morningstar Maps.
 
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Riley

Legend
Supporter
Destan, you write faster than I can keep up!

Like Baden, I've arrived late at the ceremony on the mound. Really wonderful stuff there.

See you tonight...

- Riley

p.s. When are characters going to start dying already? I thought you were tough! :)
 


Cheiromancer

Adventurer
Just started reading your story hour, and I'm really enjoying it. I especially liked the way that the tracks of the bishop's horse "disappeared" mid-canter, and how that was resolved.

I also liked the dwem. Do you have more information about the "dark dwarves" and about the "true dwem"? I'd really love to see it.

If it's something your players shouldn't know about, perhaps you could set up a Rogue's Gallery thread with a "Destan's players keep out!" sign? Or e-mail me.

Once again, great work on the story hour, keep it up!
 

Destan

Citizen of Val Hor
dpdx said:
That map is gorgeous. No wonder the illustrator used it as an example of his work.

I agree. You should have seen the horribly crude map I supplied in the first place so he could work his magic. Nothing short of remarkable.

Originally posted by Cheiromancer
If [the dwem are] something your players shouldn't know about, perhaps you could set up a Rogue's Gallery thread with a "Destan's players keep out!" sign? Or e-mail me.

Email sent. :)

Baden's player and I talked about a Rogue's Gallery thread for this story hour, and I think - personally - it may not work. At least not until the story is sufficiently advanced to be somewhat closer to where we now stand in the campaign. At my feet are four massive notebooks, two boxes of scrawled sketches, and reams of scratch paper. Shifting through those for old stats would take the better part of a tenday.

Maybe after I get in gear and get a couple sessions' worth of updates online, I'll have better - and more pertinent - info to share.

Cheers,
D
 
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Destan

Citizen of Val Hor
The Sacrifice of Innocents and Innocence

It had been some time since Baden had last felt dirty. Not dirty in the sense of having his body and armor covered in grime and dust – he had become accustomed to the rigors of travel long ago. But dirty inside. It was as if his soul had been stained. The dwarf disliked the emotion and said as much. “I don’t like it. Not at all.”

“No one said you had to like it.” The distaste on John’s face was starkly evident in the morning light. Clearly, the bard didn’t like it, either.

Baden looked away from the Pellman, seeking support. Vath was balancing on the bawl of one foot, clearly uninterested in any questions of morality. The dwarf’s gaze alighted upon Raylin. “Who are we to judge those men?”

“They have already been judged, friend dwarf.” Though his tone was even, Raylin’s face appeared troubled.

“Bah!” Baden spat. “So you are in agreement with the southlander?”

Raylin glanced at John before regarding Baden once more. “No,” he admitted. “But I see no other way. Do you?”

The dwarf screwed up his face as if he had swallowed sour milk. He turned away from Raylin. “Vath.” Baden walked closer to the half-troll, his voice pitched low. “We need to hear your take on this matter. There are men’s lives at stake.”

“Men’s lives are always at stake.” The half-troll lowered his raised leg and turned. “The Valudian sage has gifted us with murderers and rapists so that we may deliver anguish upon them, as their victims once anguished.” Vath squatted, his eyes of a level with Baden’s own. “The hand that delivers suffering is blessed.”

You are mad, half-troll. Baden blew air through his beard. He spun on his boots and looked at Amelyssan. The elf seemed preoccupied, eyes nearly closed, as he leaned upon Margate’s hide-covered staff. “Amelyssan? What say you?”

The horadrel shrugged, his aquiline features placid. “I say nothing.”

For the first time in a long, long while, Baden wondered how he would be received should he return to Axemarch.

The dwarf fixed his gaze, finally, on Kellus. The former priest had not spoken the entire morning, not since Poridel had told them what he had about the ‘six sacrifices’ of the innocent.

Baden’s voice was almost – not quite, but damned near – pleading. “Kellus. We cannot – must not - do this thing. Those men have done nothing to us or ours. You know me; I do not shirk from blood or duty-”

“Our duty is clear.”

“Clear?” Baden squinted up at Kellus.

Kellus nodded. “The staff still imprisons a portion of Ippizicus Child-Eater. We must act while we have the initiative. Six must be sacrificed to complete the ritual.” Kellus glanced at Amelyssan, his face wrinkled with concern – or fear. “Again, I say, our duty is clear.”

Baden threw his hands into the air. “My axe is for battle, not executions!”

Raylin frowned. “Not so loud, friend.” The Larrenman shot a furtive glance toward the open barn door.

Vath interposed himself between Kellus and Baden. “You may save your axe for the struggle with the demon. I will mete out just punishment to the criminals.”

“Baden,” John quickly interrupted before tensions could flare into open argument. “This is not an easy matter, nor one any of us are soon like to forget. I do not trust many men, for I am one myself, but I trust this Tower Sage. I believe him when he says it must be thus.”

The earnestness in John’s voice and eyes, so rare for the southlander, gave Baden pause. The dwarf frowned deep within his beard. The sage had told them earlier that morning that Ippizicus need not be summoned at Olgotha, despite what Aramin had thought. Indeed, Poridel claimed the demon could be called forth again upon the very site he was originally summoned – and be the weaker for it. A site now marked by the ruins of an old church hard by the banks of the Bluehorn.

Yet, to summon Ippizicus, six innocents must be sacrificed.

It was obvious to the dwarf just who the original six sacrificial victims were to be. And now, Baden thought, we are to do what the Rornman attempted – only we shall send a half-dozen other poor bastards to the hells to accomplish the deed.

The six men now caged within a wagon inside the barn had been convicted of murder or rape in Val Hor. They were not innocent in the truest sense of the term, but they were innocent of any relation to the imprisoned demon. Such a fact offered Baden scant comfort.

But it was enough. It had to be.

The Axemarch dwarf walked off in silence to gather his gear.




Disclaimer: Sorry for the (very) short update. Would have liked to include it in a larger post, but them's the breaks. Enjoy your soon-to-be weekend, everyone.
 

Cheiromancer

Adventurer
It'll be interesting to see if this works. In a D&D context I usually gloss the word "innocent" to mean "good aligned non-combatant."

But that's mostly for an iron-clad example of an alignment violation. Perhaps demons aren't so picky. Or perhaps the prisoners are good men who were unjustly condemned?
 

Manatee

First Post
Cheiromancer said:
It'll be interesting to see if this works. In a D&D context I usually gloss the word "innocent" to mean "good aligned non-combatant."

As you say, it'll be interesting. My definition of "innocent" probably wouldn't be as stringent as yours--I think some neutral-aligned people and some combatants would be included--but I wouldn't expect most murderers or rapists to count as innocents for magical purposes. On the other hand, the Tower Sage presumably knows what he's talking about. I guess we'll find out soon enough.
 

handforged

First Post
I think Baden's take on innocence is quite nice. These people have not harmed him, or those he cares for, so why should he deem it his right to do ill on them. Vath's opinion seems to be the overwhelming view in western civilization. Suffering for making someone else suffer, an eye for an eye. What was it Gandhi said about an eye for an eye leaving the whole world blind?

Might make a demon pretty happy to not only have his "innocent souls," but also corrupt the souls of six more in the process.

Great story again, Destan. The characters are really coming into their own here. I think it was an appropriate stopping point, especially since we get to discuss the concept on innocence.

~hf
 

Destan

Citizen of Val Hor
A Fear of Knowing

John of Pell had once attempted to depart a lady’s bedchamber, and the oncoming press of the cuckolded husband and his men, by climbing out a fourth-story window and walking along a crumbling parapet. That had been a mistake.

Not long thereafter, the southlander had managed to impugn an Aradeeti’s honor by simply brushing against the nomad during Midsummer festival. The ensuing knife fight had been decidedly one-sided, and John, for the first time in his career, had blessed the timely arrival of the Merchant Prince’s guardsmen. Knife-fighting an Aradeeti nomad had, also, been a mistake.

And then, perhaps only two summers past, John had accepted a Gordian raider’s challenge to finish a cask. The ale within was heavily mixed with the blood of a snow leopard and the milk of a Gaardian yak. Another mistake.

Regrets. He did not have many, but he did have those three. The Pellman now walked with a slight limp due to the leg he had broken in his four-story fall, bore a white scar along his collarbone from the edge of an Aradeeti kukri that had damned near killed him, and grew queasy whenever he so much as saw milk and ale upon the same banquet table. And today, John thought ruefully, I have added a fourth mistake to the list.

For the Pellman, despite his companions’ warnings, had opted to talk with some of the condemned men during the party’s journey across central Valusia enroute to the Bluehorn.

John had learned, in his travels, that discretion was the better part of romance. Or, at least, the better part of romance with women married to influential husbands. He had learned to step carefully around Aradeeti mercenaries, no pun intended. He had also learned one could measure the difference between a Pellman’s and a Gordian’s digestion with about, oh, three bucketfuls of milky-red vomit.

But John had never - not yet, not ever - learned to keep his mouth shut.

***

Shamans read the entrails of goats. Priests read scripture. Wizards read tomes, and rangers read tracks. John, for his part, read people, and his ability to recognize a falsehood had been honed from years spent lying himself. So it was that, after only two days’ spent escorting their prisoners, John was quite certain the men were guilty of those crimes Poridel had announced prior to their departure.

Three of their prisoners were gruff longshoremen from the quays of Val Hor who had happened upon a rather unfortunate, and rather inebriated, daughter of a paladin of Torm. What followed may have been consensual, but the judges had not bothered with even a single divinatory cantrip. John, too, did not care. Even if the trio were not guilty of rape, they were guilty enough within the bard’s mind. Their deaths would not weigh upon his conscience.

Two others had worked in a tannery outside the town of Shoal, not far from the White City, and still smelled of the tanning vats. The pair emphatically claimed they had killed their master only after ten years of incessant beatings. John could tell they were lying – other motives had been at work. Like the longshoremen, the bard thought both of them deserving of their fate.

But the sixth prisoner – a whey-faced Basilican named Aren Arens – was a different character all together. For one, the boy had a pleasing singing voice. For another, he could capably strum the lyre – an instrument John had, most regrettably, lent him during the third evening out of Ciddry. The Basilican claimed a rival suitor had framed him for theft, then – during a subsequent duel – Aren had killed the man in honorable combat. Yet the victim was an Apian, the son of a tribune within the Arensian Governor’s household, so the judgment had been both swift and final.

John sat far from the firelight and, for once, did not join the subdued conversation of his companions. Across the campsite the wagon – the prison – was draped with the purpled shadows of approaching evening. Upon its roof perched Baden, ever-vigilant during his turn on watch.

The party had made good progress along the Battlemarch road, and the weather had been only too accommodating. Vath had taken to riding upon the wagon’s seat like any drover – the mules’ desire to flee the half-troll’s stench worked better than any stick or carrot. Raylin’s scouting ensured their group avoided most travelers and – more importantly – their inevitable questions, for slavery was not permitted within Valudia. Yet Val Hor was far from here, both in geography and philosophy, and the folk of these lands were as like to heed as piss upon the authoritative documents Poridel had given them.

John glanced southward to where he could still distinguish, despite the dying light, the taller spires of the Lantern Grove. The forest, a rumpled quilt of greens and browns, seemed to be gathering its strength against the oncoming night. If the stories were to believed, gammedrel woodwards and their fey companions held nightly bacchant dances under those trees. How the bard wished he could be participating in such revelry rather than traveling toward…toward what? Success? Victory? Tragedy.

John let his gaze move eastward. There, nestled within the pleasant vales of the nearby Cathen hills, lay the only gnomish village upon the entire Isle. John had never been there, though he had often wanted to visit. Gnomes were famous for their lyrical prowess, if not their musical imagination, and it would have done the Pellman a world of good to learn a few more limericks. But the party had already made it clear they would skirt the thorp, if at all possible, in the interest of time and prudence.

John stared at the lyre in his lap, the weight in his stomach growing. Finally, he stood. The Pellman beckoned for Kellus to join him in the shadows. The bard measured the former Helmite’s mood with a searching look. “Kellus, I think we may have a problem.”

***

“How so?” Kellus’ voice, as always, was as cool and plain as his archaic breastplate.

“The prisoners. Or, rather, one of them. I am not certain he deserves to be…I am not certain he deserves the fate Poridel would have of him.”

“Poridel? Only Poridel?” Kellus arched a brow. “We all agreed what his fate must be. Not just the Tower Sage.”

John sighed. “By the baggy breasts of Beshaba, Kellus - I know that. Hell, I was the one who first agreed. Yet now…now I am not certain anymore.”

“None of us are. We make decisions based upon what we know. We are not infallible.”

“A sermon is not what I need from you, Kellus. Not now, and certainly not one delivering a message about man’s ability to make mistakes.” John chewed upon his lip. “You could help.”

“Why would I help murderers and rapists?”

“Not them,” John sighed. “You could help me.

Kellus’ look was guarded. “Say what you mean.”

“I would know the truth. One of the prisoners – the young Basilican – claims he killed a man in a fair duel. I believe him.”

“Such is your wont.” Kellus stared hard at John before continuing. “I will not gainsay you, nor will I agree. Believe what you will – all men do.”

“I’m asking you to help me, dammit.” He pitched his voice lower when he caught Raylin and Vath looking in their direction. “We have bled together – upon the Cormick plains, on the ledge of Borbidon’s Rest, at Olgotha Mound. You owe me as I owe you. Ask your…inner power, or whoever or whatever it is you ask, to see if he speaks truthfully.”

“I will not.”

“Why?”

“The decision has been made. If you cannot sleep easily, then I am sorry for you – truly, I am. We are in a world of men, not children. I am not one to sing a lullaby in the hopes you will sleep more easily.”

“Don’t mock me, Kellus.” John fought to retain his composure. “A simple spell. You have said so yourself. Ask a few questions under your Zone.

“I will not, John.”

“Why?” John nearly grabbed Kellus’ robe.

“We are on the open road, friend.” Kellus’ voice turned uncharacteristically gentle. “I must reserve my strength. The sage believes we are hunted, or soon shall be, by those agents who would welcome Ippizicus’ return. I must save my power should we need it during any confrontation.”

“That reasoning stinks like the plague, Rhelmsman.” John’s eyes narrowed. “Do it. Tonight. I will stand your watch, and – on the morrow – you will be fully rested once again.”

“No, John.”

John threw his hands in the air. He no longer cared if his companions heard him, no longer worried if the prisoners could make out his words. “This is wrong, man. Wrong. I am asking you – nay, I am begging you – just cast a single, simple-”

“No.”

Vath ponderously rose to his feet near the campfire, his dark eyes blacker from the shadows around him. John ignored the half-troll. He gripped Kellus’ forearm. “I will pay you-”

“I said no.” Kellus pulled his arm away.

“Why not?” John stepped closer to Kellus, his eyes inflamed. “Why not, I say! The Basilican may very well be speaking the truth! One. Simple. Favor.”

“No. Because-”

John practically shouted. “Because why?”

“-because I do not want to know!” Kellus – for the first time since John had known him - lost control. The priest’s face was flushed. He stepped forward, his mouth close to John’s ear. “Now - do you understand, Pellman? Do you?”

John, without sympathy, “No. I do not. Say it, Kellus. I think it is time you say what you mean.”

Kellus ground his teeth for but a moment, his eyes locked upon John’s own. “I do not cast such a spell…because I fear what it might reveal.”

Silence fell upon them with the weight of the heavens. John stared at his friend’s face, only inches from his own. His heart thudded within his chest like a banging anvil. Finally, as Raylin made his way toward them to help diffuse the situation, John nodded, eyes downcast. “I understand.”

“I wonder if you do.” Kellus turned on his heel to go, but John grabbed him one last time.

The Pellman and the Rhelmsman looked at one another. John spoke in a voice thick with emotion. “Perhaps you are right, friend. Perhaps you give wise counsel.”

Kellus scoffed, his mouth a sour smile. “If there are gods, John of Pell, then blame them. Not me. They made men into the fools we are.” The Rhelmsman looked at the turf underfoot. “Wisdom has nothing to do with it.”
 
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