Quasqueton
First Post
When describing a skill challenge to the Players do you or does your DM use the adjectives given in the PHB for DCs? Does using them instead of bald-faced numbers help you get into the campaign world better?
Very Easy = DC 0
Easy = DC 5
Average = DC 10
Tough = DC 15
Challenging = DC 20
etc.
Player: "Can I climb this wall?"
DM: "It looks tough."
Player: "Can I jump over that rock?"
DM: "It looks challenging."
Unfortunately, in my experience, most Players don't recognize these adjectives in game terms (though they are in the PHB), and even if they have +15 in the skill, when they hear "tough", they think they shouldn't try it. Or if they have a -7 penalty from armor, and I say "easy", they think they'll have no problem.
Quasqueton
Very Easy = DC 0
Easy = DC 5
Average = DC 10
Tough = DC 15
Challenging = DC 20
etc.
Player: "Can I climb this wall?"
DM: "It looks tough."
Player: "Can I jump over that rock?"
DM: "It looks challenging."
Unfortunately, in my experience, most Players don't recognize these adjectives in game terms (though they are in the PHB), and even if they have +15 in the skill, when they hear "tough", they think they shouldn't try it. Or if they have a -7 penalty from armor, and I say "easy", they think they'll have no problem.
Quasqueton