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[Skortched Urf' Studios] -Two releases this week

mcathro

First Post
All,

After our first release last week, we are back with two more this week. The first:

Dept. 7 Advanced Class Update: Fifth Horseman

Virtually any person in the modern world knows about the Four Horsemen of the Apocalypse. Famine, pestilence, war, and death; their story has become synonymous with destruction and doom. The iconic image of four riders bringing ruin to all those in their path has found striking cultural resonance with many groups, but no more so than among biker gangs. Seeing their motorcycles as “steel horses” and themselves as apocalyptic figures, harbingers of the imminent collapse of Western society, they have come to identify themselves with the unspoken “Fifth Horseman”.

Bikers find the ideal of the so-called “Fifth Horseman” appealing, in that it represents a rejection of normal morals and values in favor of a free and unchained lifestyle. They view their bikes as the ultimate symbol of freedom, allowing them to be in one city today, and hundreds of miles away the next, feeling the open air on their faces all the while. Some bikers become so attached to their rigs that man and machine start to blend at the edges. This new Advanced Class for the D20 Modern game allows you to mount up, and raise hell on two wheels. Written by Jeremy Hida.

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The second:

Keys of Magic

Singed, bloodied, and battered, the adventurers stare past the body of the fallen dragon, eager to begin ransacking its horde of treasure. Already, their eyes gleam, and their minds dance with the possibilities: piles of coins, heady thoughts of eldritch weapons, and the promise of a rune-encrusted tome. Unnoticed among these riches is a battered, once gleaming key, dangling by a leather thong from the hilt of a sword.

The key stands out because it is so common an item amongst such uncommon wealth. It was probably the property of some adventure with less luck than the now-victorious party, and opens nothing more interesting than an old strongbox; certainly nothing of merit when compared to the wealth sitting before them. So it will simply hang there, or perhaps be tossed into a pouch, with no one ever realizing that this innocuous key is the vessel for considerable magical power.

It is the very plainness and strong symbolic properties of keys that mark them as excellent choices for enchantments involving locks, passage and hidden entries; as well as less tangible forms of opening and opportunity. This volume presents a selection of ten magical keys to help unlock new worlds of adventures, as well as rules for the duplication of normal keys.

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Both can be found at our ENWorld Game Store page HERE.

And over at our Edge/RPGNow page HERE.

Thanks for looking and please feel free to check for more updates and previews of upcoming products at our website:

http://www.skortchedurfstudios.com/

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