Rafe
First Post
It does kind of make sense to still be slowed after waking up, but using the power as is written probably implies that if you again fail a save AFTER waking up, you fall unconscious yet again
I don't read that at all. I see it as it's written: the target is slowed (save ends). Failing that, they fall unconscious (save ends). If they're unconscious, they still have two effects going - slowed and magical unconscious unconsciousness. Need to save vs both as per any other situation when someone is suffering two effects.
It's my personal opinion that Sleep was meant to have the "damage awakens" clause on there [...] and while I guess you can decide magic does anything you want, I don't think it's appropriate for a 1st level daily to be THAT much better than an off-role paragon level power.
I don't feel it's all that powerful. There's no damage component and making a saving throw isn't all that tough. It also takes a failed save for the full effect to take hold (and that doesn't happen til the creatures' turns in the round). Creatures have a 55% chance each turn to end an effect if it even works in the first place.
That said, I can understand this being house-ruled to include a "damage ends" proviso. Depends on the people in the game and how they feel about it.