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<blockquote data-quote="iserith" data-source="post: 7466246" data-attributes="member: 97077"><p>The point of the original post was to share something that was interesting about group monster initiative that I hadn't noticed before in play and to see if others had seen it as well.</p><p></p><p>Subsequently, some posters presented arguments about why particular rulings should or shouldn't be made, often on the basis of presuppositions presented as universal facts e.g. what a goblin would or wouldn't do or how quickly creatures wake up from sleeping, etc. Where they did that, I pointed out that their assertions are not axiomatic and therefore do not apply to other people's games. For those that presented things as "I run goblins <em>this </em>way in my campaign" or words to that effect, I gave them some XP and generally didn't argue against it because they were not presenting their preferences as something that does or should apply to other games.</p><p></p><p>I am not defending my ruling. I know it was correct for the game I run and according to my interpretation of the rules. I am, however, showing where appropriate how certain assertions are not applicable in all cases. I hope this clears up my position for you.</p></blockquote><p></p>
[QUOTE="iserith, post: 7466246, member: 97077"] The point of the original post was to share something that was interesting about group monster initiative that I hadn't noticed before in play and to see if others had seen it as well. Subsequently, some posters presented arguments about why particular rulings should or shouldn't be made, often on the basis of presuppositions presented as universal facts e.g. what a goblin would or wouldn't do or how quickly creatures wake up from sleeping, etc. Where they did that, I pointed out that their assertions are not axiomatic and therefore do not apply to other people's games. For those that presented things as "I run goblins [I]this [/I]way in my campaign" or words to that effect, I gave them some XP and generally didn't argue against it because they were not presenting their preferences as something that does or should apply to other games. I am not defending my ruling. I know it was correct for the game I run and according to my interpretation of the rules. I am, however, showing where appropriate how certain assertions are not applicable in all cases. I hope this clears up my position for you. [/QUOTE]
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