Gundark said:Encounter at Blackwall keep was definetly a stinker. As well spire of long shadows was way too hard. Room 5 almost TPK'ed the group (twice )
I've read over both of these. Spire looks a bit hard, but that's sort of the point-- my plan is to over level the characters a bit to make things a little easier. Blackwall Keep seems to be almost a horror version of a standard adventure. Everything goes alright, until these crazy worm zombies start showing up where they really shouldn't. A decent player group and a motivated DM seem like they could really make it the eye opener adventure.