L
lowkey13
Guest
*Deleted by user*
Here's the most recent:The wizard was the most popular class in the class surveys they did.
Link others if you like...http://dnd.wizards.com/articles/features/dd-survey-results-summary said:1. Fighter
2. Cleric
3. Rogue
4. Wizard
5. Paladin
In my experience the 'Internet' opinion of the ranger is largely isolated to the 'Internet'*. More than half the games I've played in have had a ranger PC and for every message board complaint about the class, I've probably heard ten non-message board compliments.
* A truism you can use with anything in place of "the ranger"
Sometimes I wonder if it's because people are too combat-focused? And by this I mean combat as a sport (vs combat as war). The ranger may not be able to go toe to toe with a paladin (for example)... but she can help you set up a murderous ambush that will wipe out your foes.
I think ranger makes it off the bottom spot as the hunter is a very valid pick. Monks survive by the cool factor of I'm going to run into this room punch 4 guys prone and then dart out while my meat head friends come finish up.I think Druid hits the bottom as its shapeshifting sucks after about level 5 and its less about mauling with with tooth and claw as just been a big sack o hit points and a 2nd class scout(familiar is arguably better in most cases). I played a moon Druid to 8 I was a bit miffed when I started spending more time casting spells.It's interesting that the Core 4 are still the Core 4.
It's surprising (to me, at least) that the Druid is the least popular given the number of shapeshifter fans that I see posting. I would have assumed it would have been Monk ... or maybe Ranger (just judging by on-line comments!).
I am somewhat surprised that the Bard didn't crack the top 6 (Paladin and Warlock were 5 & 6).
This is what i recall as well. I didn't exactly "play" NEXT, i only "fiddled" with it, but i remember planning to actually play a ranger after the last play test. This of course changed in the final productBoth the Barbarian and Ranger were in some playtest packets - the Ranger one player had in Crystal Staff seemed OK, actually, in contrast to the complaints about the final product. I have a vague memory of someone playing a Paladin, but it may well have been a Cleric tricked out to resemble one.
So if 70% of people like and want something, 2% dislike and don't want it, and 28% don't have a strong opinion, there is a good chance it will go on the list of things they are planning to get to. On the other hand, if 75% of people want something, but 15% are strongly opposed to it, with 10% lacking a strong opinion, they aren't likely to produce it in that form..
I suspect this is exactly what came about with "Damage On A Miss". I'm not saying the above numbers are directly aligned to the opinions on DoaM... but the intent is there. There were probably enough people who really disliked it to make the designers say that despite how useful it might be as a differentiating mechanic... it wasn't so good to warrant ignoring those people's feelings.
Same thing might be with Prestige Classes as you say. At some point, if the disdain is really that strong... you're just better off going back to the drawing board to come up with something better than to continue down a path that enough people already hate.