Evenglare
Adventurer
But you can't boil the game down to the whims of a d20 roll either.
No one was claiming that you could. There is such thing as a middle ground.
But you can't boil the game down to the whims of a d20 roll either.
In 3.X rogues roll 6d6+ per attack and can have several attacks per round, and I don't find it unbearable.I think the dice scaling does get a bit much. Weapon dice + 2d6? Seems reasonable. Dice + 6d6? A little much.
I wouldn't mind a mindground where the damage dice scale less and let the martial damage bonus compensate. Would also tone down high level manuevers if they are "too good"
No one was claiming that you could. There is such thing as a middle ground.