zepherusbane
Explorer
I must admit that I liked the social skill additions as it gave people who were not naturally persuasive to play a character that is.
The reality is that it all comes down to your DM and your fellow players more than whether you are allowing roles for social skills or not. --You can have an excellent game using each persons "actual" skills at role playing, or you can supplement with rolling some dice. Either way, the person running the character still needs to come up with an action they want to do even if they aren't eloquent in stating it.
I have played in games where someone used all their skill points in things that always require roles and then depended on their own personality to still be very persuasive with NPC's. Do you let the player get the advantage of the skills without spending the skill points? That doesn't really seem very fair either.
Honestly though, as long as the rest of the group are all on the same page either method can work just fine. I just prefer to use the skills to make the decision of whether my (hopefully well thought out and persuasive!) role playing actually worked.
The reality is that it all comes down to your DM and your fellow players more than whether you are allowing roles for social skills or not. --You can have an excellent game using each persons "actual" skills at role playing, or you can supplement with rolling some dice. Either way, the person running the character still needs to come up with an action they want to do even if they aren't eloquent in stating it.
I have played in games where someone used all their skill points in things that always require roles and then depended on their own personality to still be very persuasive with NPC's. Do you let the player get the advantage of the skills without spending the skill points? That doesn't really seem very fair either.
Honestly though, as long as the rest of the group are all on the same page either method can work just fine. I just prefer to use the skills to make the decision of whether my (hopefully well thought out and persuasive!) role playing actually worked.