Brother MacLaren
Explorer
The fiends got a HUGE boost in 3.5. Ability scores and Hit Dice increased a lot, especially for the Pit Fiend and Balor. Saves doubled in some cases, and DCs for special abilities increased a lot. I understand that. In 3.0, a spirited charge PA smite with holy sword cast on the lance could take out the balor in one hit, even at 13 Strength.
But celestials received no comparable boost. All of a sudden, *every one* of the Pit Fiend's ability scores are higher than the solar's. The Cha and Wis are particularly galling here. The Balor is better on almost all of them as well, and both beasties have more HP than the solar.
Now, I know the solar has spells and special abilities that rock pretty hard (although they're no longer immune to electricity). But it seems that, given the fiend's ability/HD boost, the angels should have received some equivalent improvement.
Has the BoED changed this at all? Or did that come out before 3.5?
But celestials received no comparable boost. All of a sudden, *every one* of the Pit Fiend's ability scores are higher than the solar's. The Cha and Wis are particularly galling here. The Balor is better on almost all of them as well, and both beasties have more HP than the solar.
Now, I know the solar has spells and special abilities that rock pretty hard (although they're no longer immune to electricity). But it seems that, given the fiend's ability/HD boost, the angels should have received some equivalent improvement.
Has the BoED changed this at all? Or did that come out before 3.5?