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<blockquote data-quote="HolyMan" data-source="post: 5424343" data-attributes="member: 84167"><p>[sblock=Jiles Du'Lamir]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Bard (favored)</p><p>Level: 8</p><p>Experience: ????</p><p>Alignment: Chaotic Good</p><p>Languages: Common, Elf, Dwarf, Draconic, Gobin, Giant</p><p>Deity: Oghma[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 11 +0 (01pts)</p><p>DEX: 18 +4 (10pts) [+2 from item]</p><p>CON: 12 +1 (02ts)</p><p>INT: 14 +2 (05pts)</p><p>WIS: 12 +1 (02pts)</p><p>CHA: 20 +5 (05pts) [+2 racial, +2 item, +2 level ups][/sblock]</p><p>[sblock=Combat]</p><p>HP: 51 = [8d8=43 + 8 (CON)]</p><p>AC: 18 = 10 + 3 (armor) + 0 (shield) + 4 (DEX) + 1 (Dodge)</p><p>AC Touch: 15 = 10 + 4 (DEX) + 1 (Dodge)</p><p>AC Flatfooted: 13 = 10 + 3 (armor) + 0 (shield)</p><p><span style="color: Orange">AC: 25 = 10 + 6 (armor) + 4 (shield) + 4 (DEX) + 1 (Dodge)</span></p><p> <span style="color: Orange">AC Touch: 15 = 10 + 4 (DEX) + 1 (Dodge)</span></p><p> <span style="color: Orange">AC Flatfooted: 20 = 10 + 6 (armor) + 4 (shield)</span></p><p>INIT: +4 = +4 (DEX)</p><p>BAB: +6/+1 = +6/+1 (Bard)</p><p>CMB: +10 = +4 (DEX) + 6 (BAB)</p><p>CMD: 20 = 10 + 0 (STR) + 4 (DEX) + 6 (BAB)</p><p>Fort: +4 = +2 (base) + 1 (stat) + 1 (item)</p><p>Reflex: +11 = +6 (base) + 4 (stat) + 1 (item)</p><p>Will: +8 = +6 (base) + 1 (stat) + 1 (item) + 2 (trait*)</p><p>Speed: 30' </p><p>Damage Reduction: N/A</p><p>Spell Resistance: N/A</p><p>* +2 to save vs fear</p><p></p><p><span style="color: Orange">Colored AC's is when wearing chainshirt and wielding shield (i.e ready for combat)</span>[/sblock]</p><p>[sblock=Weapon Stats]</p><p>+1 flaming longsword(melee): +7 = +6 (BAB) + 0 (STR) + 1 (item) / DMG = 1d8+1(S) + 1d6 (fire), CRIT 19-20x2 </p><p>FULL ATTACK: +7/+2 = +6/+1 (BAB) + 0 (STR) + 1 (item) / DMG = 1d8+1(S) + 1d6 (fire), CRIT 19-20x2 </p><p>Dagger(melee): +7 = +6 (BAB) + 0 (STR) + 1 (item)/ DMG = 1d4(P or S), CRIT 19-20x2</p><p>Dagger(range): +11 = +6 (BAB) + 4 (DEX) + 1 (item)/ DMG = 1d4(P or S), CRIT 19-20x2[/sblock]</p><p>[sblock=Racial Traits]</p><p>* +2 to one ability score - chose STR</p><p>* Medium - (no bonuses or penalties based on size)</p><p>* Normal speed - Base speed is 30 feet</p><p>* Bonus feat - chose Toughness</p><p>* Skilled - +1 skill rank at 1st level, and +1 skill rank whenever a level is gained</p><p>* Languages - Common [/sblock]</p><p>[sblock=Class Features]</p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Bardic-Knowledge-Ex-" target="_blank">Bardic Knowledge</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Bardic-Performance" target="_blank">Bardic Performance</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Cantrips-Sp-" target="_blank">Cantrips</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Countersong-Su-" target="_blank">Countersong</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Distraction-Su-" target="_blank">Distraction</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Fascinate-Su-" target="_blank">Fascinate</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Inspire-Courage-Su-" target="_blank">Inspire Courage +2</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Versatile-Performance-Ex-" target="_blank">Versatile Performance</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Well-Versed-Ex-" target="_blank">Well Versed</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Inspire-Competence-Su-" target="_blank">Inspire Competence +3</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Lore-Master-Ex-" target="_blank">Lore Master</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Suggestion-Sp-" target="_blank">Suggestion</a></p><p><a href="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Dirge-of-Doom-Su-" target="_blank">Dirge of Doom</a></p><p> [/sblock]</p><p>[sblock=Feats&Traits]</p><p>Prof. with all simple weapons plus longsword, rapier, sap, short sword, short bow, and whip</p><p>Prof. with light armor</p><p>Prof. with all shields (except tower)</p><p>Agile Maneuvers (human bonus)</p><p>Dodge (first lvl)</p><p>Combat Expertise (3rd lvl)</p><p>Improve Disarm (5th lvl)</p><p>Second Chance (7th lvl)</p><p></p><p>Traits:</p><p>Courageous +2 to saves vs. fear</p><p>Classically Schooled +1 trait bonus to Spellcraft checks[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 75 = 48 (6/lvl from class) + 16 (INT) + 8 (human) + 3 (favored class)</p><p>Max Ranks: 8 ACP: -0(-2)</p><p>Skills:</p><p>[code]</p><p>Skills Total Rank CS Ability ACP Misc</p><p>Acrobatics +8 1 3 4 -0 +0</p><p>Appraise +6 1 3 2 +0</p><p>Bluff +5 0 0 5 +0</p><p>Climb +0 0 0 0 -0 +0</p><p>Craft (woodworking) +2 0 0 2 +0</p><p>Diplomacy +16 8 3 5 +0</p><p>Disable Device +10 4 0 4 -0 +2</p><p>Disguise +5 0 0 5 +0</p><p>Escape Artist +8 1 3 4 -0 +0</p><p>Fly +4 0 0 4 -0 +0</p><p>Handle Animal +6 1 0 5 +0</p><p>Heal +1 0 0 1 +0</p><p>Intimidate +9 1 3 5 +0</p><p>Knowledge (Arcana) +12 3 3 2 +4</p><p>Knowledge (Dngnrng) +10 1 3 2 +4</p><p>Knowledge (Engnrng) +10 1 3 2 +4</p><p>Knowledge (Geography) +12 3 3 2 +4</p><p>Knowledge (History) +12 3 3 2 +4</p><p>Knowledge (Local) +12 3 3 2 +4</p><p>Knowledge (Nature) +10 1 3 2 +4</p><p>Knowledge (Nobility) +12 3 3 2 +4</p><p>Knowledge (Planes) +12 3 3 2 +4</p><p>Knowledge (Religion) +12 3 3 2 +4</p><p>Linguistics +8 3 3 2 +0</p><p>Perception +12 8 3 1 +0</p><p>Perform (Oratory) +16 8 3 5 +0</p><p>Profession (Sage) +5 1 3 1 +0</p><p>Ride +4 0 0 4 -0 +0</p><p>Sense Motive +5 1 3 1 +0</p><p>Sleight of Hand +8 1 3 4 -0 +0</p><p>Spellcraft +7 1 3 2 +1</p><p>Stealth +20 8 3 4 -0 +5</p><p>Survival +1 0 0 1 +0</p><p>Swim +0 0 0 0 -0 +0</p><p>Use Magic Device +9 1 3 5 +0[/code][/sblock]</p><p>[sblock=Spells]</p><p>Spells per Day:</p><p>Cantrips: 6</p><p>1st lvl: 5</p><p>2nd lvl: 5</p><p>3rd lvl: 3</p><p></p><p>Spells Known:</p><p>[code]</p><p>Cantrips 1st lvl 2nd lvl 3rd lvl</p><p>spark cure light wounds cure moderate wounds see invisiblity</p><p>mending detect secert doors tongues haste</p><p>open/close feather fall versitile weapon dispel magic</p><p>read magic vanish ghostbane dirge</p><p>detect magic timely inspiriation heroism</p><p>know direction saving finale hold person</p><p> touch of gracelessness[/code][/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>ITEM COST WEIGHT</p><p>+1 leather armor of shadow 4,160gp 15lb</p><p>+1 flaming longsword 8,315gp 4lb</p><p>(mw) dagger 302gp 1lb</p><p>belt of incredible dexterity +2 4,000gp 0lb</p><p>headband of alluring charisma +2 4,000gp 0lb </p><p>cloak of resistance +1 1,000gp 0lb</p><p>Traveler's Outfit free 0lb</p><p>Bag of Holding (type 1) 2,500gp 15lb</p><p> -- +2 chainshirt 4,250gp ---</p><p> -- +2 heavy steel shield 4,170gp --- </p><p> -- bedroll 1sp ---</p><p> -- rope (50'hemp) 1gp ---</p><p> -- torches(4) 4cp ---</p><p> -- rations,trail(8days) 4gp ---</p><p> -- waterskins(2) 2gp ---</p><p> -- crowbar 2gp ---</p><p> -- hammer 5sp ---</p><p> -- pitons(4) 4sp ---</p><p> -- sack,empty 1sp ---</p><p> -- spade 2gp ---</p><p> -- peasant's outfit 1sp ---</p><p> -- mw thieve's tools 100gp ---</p><p>Belt Pouch 1gp .5lb</p><p> -flint and steel 1gp 0lb</p><p> -mirror,small steel 10gp .5lb</p><p> -potions cure light(x2) 100gp .5lb[/code]Treasure: 68gp 17sp 6cp Gems: none</p><p>Total weight carried: 36.5lbs</p><p>Maximum weight possible: 38-light, 76-medium, 115-heavy [/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 32</p><p>Height: 5'-11"</p><p>Weight: 140lbs</p><p>Hair Color: Sandy Brown</p><p>Eye Color: Blue</p><p>Skin Color: Lightly complexed</p><p>Apperance: travel stained and keep up a shoddy apperance so as not to be robbed</p><p>Demeanor: jovial but reserved Jiles likes to have fun whenever possible but needs to get to know a person well before he will commit any kind of friendship.</p><p>[sblock=Background] Jiles life has been one long road leading from what seemed one mishap to the next. If he wasn't running from Thay operatives trying to put another notion in their scarab, he was talking his way out of joining the Moonstars.</p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">"Ah how long since the Year of the Unstrung harp?"</span> he asks himself. A lot longer than he cared to remember and more years adding to the little gray starting to show in his hair.</p><p></p><p>The first roads led him from Cormyr to the Dalelands. He was what? Sixteen or seventeen that year when he ended up with a small group of misfits like himself and stopped a con artist and his goblin henchmen from running a protection scam on... <span style="color: Cyan">"What was the name of that little villiage? Scaverdon? Scarsden? I'm not sure but it was just a day east of Tilverton on the road to Ashabenford." </span></p><p></p><p>Jiles shrugs he could find the place easy enough and new most of what he needed of the small hamlet, just not the name. <span style="color: Cyan">"Almost the same as Granville there. Ha!" </span>he laughs smiling. <span style="color: Cyan">"They are all the same the world over."</span></p><p></p><p>Granville was just another end of another road. This one though had a nasty ogre at the end of it. Jiles had used all his skills the day before to best the beast. The first time he had faced ogres he wasn't alone and his skills were not so sharp. <span style="color: Cyan">"It was outside Harrowdale and poor Trig, he didn't make it through that battle. First time fighting ogres and the first time I had a companion die before my eyes." </span>He frowns and before anymore melancholy thoughts form he says to himself. <span style="color: Cyan">"And it wasn't the last time for either, push on you lazy old man."</span></p><p></p><p>Harrowdale. Memories of that place always made Jiles smile. The Council of Burghers had sent Jiles and his friends on a mission deep into the Pirate Isles. It was months of travel by boat, and then island hopping from secret cove to secret cove till they found a nasty den of thieves that were disrupting traffic up to the MoonSea. <span style="color: Cyan">"That ended good, least nobody died."</span></p><p></p><p>What happen after that? Jiles tries to sort his thoughts. <span style="color: Cyan">"I lost a few years running errands for a bunch of idiots. That's what happened."</span> True for three years Jiles and his friends ventured all over for the people of Harrowdale. They seemed to need all kinds of help with this plight or that.<span style="color: Cyan"> "But had you not then you wouldn't be where you are today."</span> he berates himself. <span style="color: Cyan">"Had you not been a help then the Harpers they would have never took notice."</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><span style="color: White">And they had noticed Jiles and one day they approached him with an offer. Join them and help do some good on a grander scale or continue to run errands for the Council. He readily accepted and his first assignment was a duosy to be sure. Travel to Mount Thay, make sure they don't unleash a dark demon, and see if he could steal the scrolls they were using for the ritual, so they can never try it again.</span></span></p><p><span style="color: Cyan"><span style="color: White"></span></span></p><p><span style="color: Cyan"><span style="color: White"><span style="color: Cyan">"Now that I remember in full, and like it was yesterday."</span> Jiles says hefting his pack and continuing down the hill towards Granville. <span style="color: Cyan">"It was winter and a fresh coat of snow covered the ground. Dorn was sitting with his feet up near the fire, and I was...." </span>(to long maybe I'll tell it a little at a time).</span></span>[/sblock]<span style="color: Cyan"></span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5424343, member: 84167"] [sblock=Jiles Du'Lamir] [sblock=Game Info] Race: Human Class: Bard (favored) Level: 8 Experience: ???? Alignment: Chaotic Good Languages: Common, Elf, Dwarf, Draconic, Gobin, Giant Deity: Oghma[/sblock] [sblock=Abilities] STR: 11 +0 (01pts) DEX: 18 +4 (10pts) [+2 from item] CON: 12 +1 (02ts) INT: 14 +2 (05pts) WIS: 12 +1 (02pts) CHA: 20 +5 (05pts) [+2 racial, +2 item, +2 level ups][/sblock] [sblock=Combat] HP: 51 = [8d8=43 + 8 (CON)] AC: 18 = 10 + 3 (armor) + 0 (shield) + 4 (DEX) + 1 (Dodge) AC Touch: 15 = 10 + 4 (DEX) + 1 (Dodge) AC Flatfooted: 13 = 10 + 3 (armor) + 0 (shield) [COLOR=Orange]AC: 25 = 10 + 6 (armor) + 4 (shield) + 4 (DEX) + 1 (Dodge) AC Touch: 15 = 10 + 4 (DEX) + 1 (Dodge) AC Flatfooted: 20 = 10 + 6 (armor) + 4 (shield)[/COLOR] INIT: +4 = +4 (DEX) BAB: +6/+1 = +6/+1 (Bard) CMB: +10 = +4 (DEX) + 6 (BAB) CMD: 20 = 10 + 0 (STR) + 4 (DEX) + 6 (BAB) Fort: +4 = +2 (base) + 1 (stat) + 1 (item) Reflex: +11 = +6 (base) + 4 (stat) + 1 (item) Will: +8 = +6 (base) + 1 (stat) + 1 (item) + 2 (trait*) Speed: 30' Damage Reduction: N/A Spell Resistance: N/A * +2 to save vs fear [COLOR=Orange]Colored AC's is when wearing chainshirt and wielding shield (i.e ready for combat)[/COLOR][/sblock] [sblock=Weapon Stats] +1 flaming longsword(melee): +7 = +6 (BAB) + 0 (STR) + 1 (item) / DMG = 1d8+1(S) + 1d6 (fire), CRIT 19-20x2 FULL ATTACK: +7/+2 = +6/+1 (BAB) + 0 (STR) + 1 (item) / DMG = 1d8+1(S) + 1d6 (fire), CRIT 19-20x2 Dagger(melee): +7 = +6 (BAB) + 0 (STR) + 1 (item)/ DMG = 1d4(P or S), CRIT 19-20x2 Dagger(range): +11 = +6 (BAB) + 4 (DEX) + 1 (item)/ DMG = 1d4(P or S), CRIT 19-20x2[/sblock] [sblock=Racial Traits] * +2 to one ability score - chose STR * Medium - (no bonuses or penalties based on size) * Normal speed - Base speed is 30 feet * Bonus feat - chose Toughness * Skilled - +1 skill rank at 1st level, and +1 skill rank whenever a level is gained * Languages - Common [/sblock] [sblock=Class Features] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Bardic-Knowledge-Ex-"]Bardic Knowledge[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Bardic-Performance"]Bardic Performance[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Cantrips-Sp-"]Cantrips[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Countersong-Su-"]Countersong[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Distraction-Su-"]Distraction[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Fascinate-Su-"]Fascinate[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Inspire-Courage-Su-"]Inspire Courage +2[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Versatile-Performance-Ex-"]Versatile Performance[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Well-Versed-Ex-"]Well Versed[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Inspire-Competence-Su-"]Inspire Competence +3[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Lore-Master-Ex-"]Lore Master[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Suggestion-Sp-"]Suggestion[/URL] [URL="http://www.d20pfsrd.com/classes/core-classes/bard#TOC-Dirge-of-Doom-Su-"]Dirge of Doom[/URL] [/sblock] [sblock=Feats&Traits] Prof. with all simple weapons plus longsword, rapier, sap, short sword, short bow, and whip Prof. with light armor Prof. with all shields (except tower) Agile Maneuvers (human bonus) Dodge (first lvl) Combat Expertise (3rd lvl) Improve Disarm (5th lvl) Second Chance (7th lvl) Traits: Courageous +2 to saves vs. fear Classically Schooled +1 trait bonus to Spellcraft checks[/sblock] [sblock=Skills] Skill Ranks: 75 = 48 (6/lvl from class) + 16 (INT) + 8 (human) + 3 (favored class) Max Ranks: 8 ACP: -0(-2) Skills: [code] Skills Total Rank CS Ability ACP Misc Acrobatics +8 1 3 4 -0 +0 Appraise +6 1 3 2 +0 Bluff +5 0 0 5 +0 Climb +0 0 0 0 -0 +0 Craft (woodworking) +2 0 0 2 +0 Diplomacy +16 8 3 5 +0 Disable Device +10 4 0 4 -0 +2 Disguise +5 0 0 5 +0 Escape Artist +8 1 3 4 -0 +0 Fly +4 0 0 4 -0 +0 Handle Animal +6 1 0 5 +0 Heal +1 0 0 1 +0 Intimidate +9 1 3 5 +0 Knowledge (Arcana) +12 3 3 2 +4 Knowledge (Dngnrng) +10 1 3 2 +4 Knowledge (Engnrng) +10 1 3 2 +4 Knowledge (Geography) +12 3 3 2 +4 Knowledge (History) +12 3 3 2 +4 Knowledge (Local) +12 3 3 2 +4 Knowledge (Nature) +10 1 3 2 +4 Knowledge (Nobility) +12 3 3 2 +4 Knowledge (Planes) +12 3 3 2 +4 Knowledge (Religion) +12 3 3 2 +4 Linguistics +8 3 3 2 +0 Perception +12 8 3 1 +0 Perform (Oratory) +16 8 3 5 +0 Profession (Sage) +5 1 3 1 +0 Ride +4 0 0 4 -0 +0 Sense Motive +5 1 3 1 +0 Sleight of Hand +8 1 3 4 -0 +0 Spellcraft +7 1 3 2 +1 Stealth +20 8 3 4 -0 +5 Survival +1 0 0 1 +0 Swim +0 0 0 0 -0 +0 Use Magic Device +9 1 3 5 +0[/code][/sblock] [sblock=Spells] Spells per Day: Cantrips: 6 1st lvl: 5 2nd lvl: 5 3rd lvl: 3 Spells Known: [code] Cantrips 1st lvl 2nd lvl 3rd lvl spark cure light wounds cure moderate wounds see invisiblity mending detect secert doors tongues haste open/close feather fall versitile weapon dispel magic read magic vanish ghostbane dirge detect magic timely inspiriation heroism know direction saving finale hold person touch of gracelessness[/code][/sblock] [sblock=Equipment] [code] ITEM COST WEIGHT +1 leather armor of shadow 4,160gp 15lb +1 flaming longsword 8,315gp 4lb (mw) dagger 302gp 1lb belt of incredible dexterity +2 4,000gp 0lb headband of alluring charisma +2 4,000gp 0lb cloak of resistance +1 1,000gp 0lb Traveler's Outfit free 0lb Bag of Holding (type 1) 2,500gp 15lb -- +2 chainshirt 4,250gp --- -- +2 heavy steel shield 4,170gp --- -- bedroll 1sp --- -- rope (50'hemp) 1gp --- -- torches(4) 4cp --- -- rations,trail(8days) 4gp --- -- waterskins(2) 2gp --- -- crowbar 2gp --- -- hammer 5sp --- -- pitons(4) 4sp --- -- sack,empty 1sp --- -- spade 2gp --- -- peasant's outfit 1sp --- -- mw thieve's tools 100gp --- Belt Pouch 1gp .5lb -flint and steel 1gp 0lb -mirror,small steel 10gp .5lb -potions cure light(x2) 100gp .5lb[/code]Treasure: 68gp 17sp 6cp Gems: none Total weight carried: 36.5lbs Maximum weight possible: 38-light, 76-medium, 115-heavy [/sblock] [sblock=Details] Size: Medium Gender: Male Age: 32 Height: 5'-11" Weight: 140lbs Hair Color: Sandy Brown Eye Color: Blue Skin Color: Lightly complexed Apperance: travel stained and keep up a shoddy apperance so as not to be robbed Demeanor: jovial but reserved Jiles likes to have fun whenever possible but needs to get to know a person well before he will commit any kind of friendship. [sblock=Background] Jiles life has been one long road leading from what seemed one mishap to the next. If he wasn't running from Thay operatives trying to put another notion in their scarab, he was talking his way out of joining the Moonstars. [COLOR=Cyan] "Ah how long since the Year of the Unstrung harp?"[/COLOR] he asks himself. A lot longer than he cared to remember and more years adding to the little gray starting to show in his hair. The first roads led him from Cormyr to the Dalelands. He was what? Sixteen or seventeen that year when he ended up with a small group of misfits like himself and stopped a con artist and his goblin henchmen from running a protection scam on... [COLOR=Cyan]"What was the name of that little villiage? Scaverdon? Scarsden? I'm not sure but it was just a day east of Tilverton on the road to Ashabenford." [/COLOR] Jiles shrugs he could find the place easy enough and new most of what he needed of the small hamlet, just not the name. [COLOR=Cyan]"Almost the same as Granville there. Ha!" [/COLOR]he laughs smiling. [COLOR=Cyan]"They are all the same the world over."[/COLOR] Granville was just another end of another road. This one though had a nasty ogre at the end of it. Jiles had used all his skills the day before to best the beast. The first time he had faced ogres he wasn't alone and his skills were not so sharp. [COLOR=Cyan]"It was outside Harrowdale and poor Trig, he didn't make it through that battle. First time fighting ogres and the first time I had a companion die before my eyes." [/COLOR]He frowns and before anymore melancholy thoughts form he says to himself. [COLOR=Cyan]"And it wasn't the last time for either, push on you lazy old man."[/COLOR] Harrowdale. Memories of that place always made Jiles smile. The Council of Burghers had sent Jiles and his friends on a mission deep into the Pirate Isles. It was months of travel by boat, and then island hopping from secret cove to secret cove till they found a nasty den of thieves that were disrupting traffic up to the MoonSea. [COLOR=Cyan]"That ended good, least nobody died."[/COLOR] What happen after that? Jiles tries to sort his thoughts. [COLOR=Cyan]"I lost a few years running errands for a bunch of idiots. That's what happened."[/COLOR] True for three years Jiles and his friends ventured all over for the people of Harrowdale. They seemed to need all kinds of help with this plight or that.[COLOR=Cyan] "But had you not then you wouldn't be where you are today."[/COLOR] he berates himself. [COLOR=Cyan]"Had you not been a help then the Harpers they would have never took notice." [COLOR=White]And they had noticed Jiles and one day they approached him with an offer. Join them and help do some good on a grander scale or continue to run errands for the Council. He readily accepted and his first assignment was a duosy to be sure. Travel to Mount Thay, make sure they don't unleash a dark demon, and see if he could steal the scrolls they were using for the ritual, so they can never try it again. [COLOR=Cyan]"Now that I remember in full, and like it was yesterday."[/COLOR] Jiles says hefting his pack and continuing down the hill towards Granville. [COLOR=Cyan]"It was winter and a fresh coat of snow covered the ground. Dorn was sitting with his feet up near the fire, and I was...." [/COLOR](to long maybe I'll tell it a little at a time).[/COLOR][/COLOR][/sblock][COLOR=Cyan] [/COLOR][/sblock][/sblock] [/QUOTE]
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