Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
[solo][pf]The Evil Eye
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kinem" data-source="post: 5453474" data-attributes="member: 24234"><p>Quite right about OOC; I must have missed this earlier.</p><p></p><p>Yes, the pictures are from the module.</p><p></p><p>Will I indicate what elements come from the module versus what I had to make up or borrow from other sources? Most certainly not. Of course it would be helpful for your 'success' to metagame in that way, just as it would be helpful for you to peek at the module and read up on the enemies' exact weaknesses. But it would defeat the purpose of playing the game, wouldn't it?</p><p></p><p>Besides, there's really no "should" in D&D - completing the module would be cool but a D&D game goes where it goes. And this module has no shortage of possible side quests that are left to the DM to flesh out.</p><p></p><p>As to the current situation: I may have missed some obscure rule that says ghosts can't run, but I doubt it. It's true that some monsters can't run, but that is noted in their stat blocks (e.g. the 3.5 ed zombie stats). There's no general rule that undead (or constructs for that matter) can't run.</p><p></p><p>I can't tell you what would be expected to happen, but I will say that <em>whatever</em> does happen here is unlikely to derail the module.</p><p></p><p>Jiles doesn't have time to put down (not drop, I assume!) the baby, take off his current armor (if wearing it), take out his chain shirt, and don it (even hastily). He might not realize that, so you could try, but she might catch you in an awkward position <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>If you do run, visibility is limited, so you won't see each other at some point.</p><p></p><p>You notice that now you do hear footsteps from the ghost chasing you, confirming that she became substantial before you snatched the baby away.</p></blockquote><p></p>
[QUOTE="kinem, post: 5453474, member: 24234"] Quite right about OOC; I must have missed this earlier. Yes, the pictures are from the module. Will I indicate what elements come from the module versus what I had to make up or borrow from other sources? Most certainly not. Of course it would be helpful for your 'success' to metagame in that way, just as it would be helpful for you to peek at the module and read up on the enemies' exact weaknesses. But it would defeat the purpose of playing the game, wouldn't it? Besides, there's really no "should" in D&D - completing the module would be cool but a D&D game goes where it goes. And this module has no shortage of possible side quests that are left to the DM to flesh out. As to the current situation: I may have missed some obscure rule that says ghosts can't run, but I doubt it. It's true that some monsters can't run, but that is noted in their stat blocks (e.g. the 3.5 ed zombie stats). There's no general rule that undead (or constructs for that matter) can't run. I can't tell you what would be expected to happen, but I will say that [I]whatever[/I] does happen here is unlikely to derail the module. Jiles doesn't have time to put down (not drop, I assume!) the baby, take off his current armor (if wearing it), take out his chain shirt, and don it (even hastily). He might not realize that, so you could try, but she might catch you in an awkward position :) If you do run, visibility is limited, so you won't see each other at some point. You notice that now you do hear footsteps from the ghost chasing you, confirming that she became substantial before you snatched the baby away. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[solo][pf]The Evil Eye
Top