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[Solo] The Legend of S'Urok
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<blockquote data-quote="Sparky" data-source="post: 1712976" data-attributes="member: 13681"><p>The potion was sweet... Kirss said it might be if she'd kept it on the heat too long and she suspected she had. She also said she'd cut your sleeping throat if you mentioned her botch to Hul'kilay. Foolish woman...</p><p> </p><p>Now Hul'kilay lies near death at your feet and you are ill prepared to save him or yourself. Stooping to see to his wounds you feel the spirits gathering just beyond perception... they are anxious... Hul'kilay is their mouth and you their hand... much depends on what actions you now take.</p><p> </p><p>The flow of Hul'kilay's blood slows and stops as you chant briefly over his body and feel the angry rush of the spirits into their vessel through the path your voice opened. But the magic was only a small one and the spirits are cut short their communion. Their presence intensifies in the air and the wind rises again lashing the trees and blowing sheets of ice and drifts of snow off of the rocks to shatter on the trail. </p><p> </p><p>A scraping noise above announces another avalanche of ice and debris. You are able to scramble out of the way, nearer the cave mouth, pulling Hul'kilay's groaning body with you, as the pile further blocks your path back and buries the cadaverous body of the legionnaire.</p><p> </p><p>With efficient hands you check Hul'kilay's most grievous wounds. They appear undisturbed and you swiftly and effectively bandage them further. As you work you notice a few scorch marks on Hul'kilay's robes, but no wounds underneath them... the wind shrieks in your ears and the inert skeletal legionnaires at the mouth of the cave sway like strange puppets.</p><p> </p><p>Somewhere within the cave is a caster of the Wizard's Legion...</p></blockquote><p></p>
[QUOTE="Sparky, post: 1712976, member: 13681"] The potion was sweet... Kirss said it might be if she'd kept it on the heat too long and she suspected she had. She also said she'd cut your sleeping throat if you mentioned her botch to Hul'kilay. Foolish woman... Now Hul'kilay lies near death at your feet and you are ill prepared to save him or yourself. Stooping to see to his wounds you feel the spirits gathering just beyond perception... they are anxious... Hul'kilay is their mouth and you their hand... much depends on what actions you now take. The flow of Hul'kilay's blood slows and stops as you chant briefly over his body and feel the angry rush of the spirits into their vessel through the path your voice opened. But the magic was only a small one and the spirits are cut short their communion. Their presence intensifies in the air and the wind rises again lashing the trees and blowing sheets of ice and drifts of snow off of the rocks to shatter on the trail. A scraping noise above announces another avalanche of ice and debris. You are able to scramble out of the way, nearer the cave mouth, pulling Hul'kilay's groaning body with you, as the pile further blocks your path back and buries the cadaverous body of the legionnaire. With efficient hands you check Hul'kilay's most grievous wounds. They appear undisturbed and you swiftly and effectively bandage them further. As you work you notice a few scorch marks on Hul'kilay's robes, but no wounds underneath them... the wind shrieks in your ears and the inert skeletal legionnaires at the mouth of the cave sway like strange puppets. Somewhere within the cave is a caster of the Wizard's Legion... [/QUOTE]
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