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IMC I have given my archfiends certain divine abilities. They are treated as lesser deities w/DR 10 for purposes of AC and checks (a profane, rather than divine, bonus) and most other abilities.
What I've also done, and what other fiendworshipping DMs may like, is give them the ability to sense everything happening within 10 miles of any creature that has forfeit 1/3 of their soul to the fiend, and for up to 1 hr whenever an offering or invocation is made in their name, in much the same way that a deity can sense their DR in miles around followers, symbols, likenesses, etc.
So, in my usage, what is truly divine becomes malefic, in effect, when applied to archfiends. It allows for distinctiveness between archfiends and deities but also closes the power gap that DotF has laid the basis for in claiming that archfiends are "not deities".
Any ideas?
What I've also done, and what other fiendworshipping DMs may like, is give them the ability to sense everything happening within 10 miles of any creature that has forfeit 1/3 of their soul to the fiend, and for up to 1 hr whenever an offering or invocation is made in their name, in much the same way that a deity can sense their DR in miles around followers, symbols, likenesses, etc.
So, in my usage, what is truly divine becomes malefic, in effect, when applied to archfiends. It allows for distinctiveness between archfiends and deities but also closes the power gap that DotF has laid the basis for in claiming that archfiends are "not deities".
Any ideas?