Dlsharrock
First Post
Some of my cartography.
This one is greatly reduced and is the key version, a bird's eye map of the city of Mormont created for RPG Tonight's living game Valterra. The actual map is 9000 pixels wide and used in the game's chat environment.
And this is the Valterra map created for the same site, again greatly reduced. Mormont is up there near the Thulan mountains.
A more traditionalish map for a place called Mistleburg which was part of a larger campaign world.
And another, Urmshiem. These next two were done using a really old version of Microsoft Image Composer on a cranky old laptop
Arnhiem, in the same campaign. Some pictures included in this one are from old books, and I lifted some ancient Germanic map icons too. The sketchy dungeon map was drawn by one of the players during the game, so this one's a bit of a hodgepodge of styles. One of my first maps.
This one is greatly reduced and is the key version, a bird's eye map of the city of Mormont created for RPG Tonight's living game Valterra. The actual map is 9000 pixels wide and used in the game's chat environment.
And this is the Valterra map created for the same site, again greatly reduced. Mormont is up there near the Thulan mountains.
A more traditionalish map for a place called Mistleburg which was part of a larger campaign world.
And another, Urmshiem. These next two were done using a really old version of Microsoft Image Composer on a cranky old laptop
Arnhiem, in the same campaign. Some pictures included in this one are from old books, and I lifted some ancient Germanic map icons too. The sketchy dungeon map was drawn by one of the players during the game, so this one's a bit of a hodgepodge of styles. One of my first maps.
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