Moorcrys
Explorer
I have never understood this myself. Why does the system reward players for just blowing their loads and novaing all the time? Why does a sorc need to be completely spend to get a sorc point, is it really so broken to just give them a sorc point back when initiative is rolled?
I make a point of asking them to change this every play test packet. It’s silly to make all of these classes expend every last bit of a resource before they get a tiny bit back - I simply don’t understand the design logic behind it.