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<blockquote data-quote="BlackJaw" data-source="post: 809013" data-attributes="member: 888"><p>good idea. a nice set of piloting feats.</p><p></p><p>Vehicle Profciencies: A few, one for each broad category of vehicle, catagories very from setting to setting, and we need a side bar listing some sample ones for diffrent settings.</p><p></p><p>speeder feat (?): get one more "space" out of your vehicle by default. Spicific to one catagory of vehicle. requires the proficiencey feat for that catagory of vheicle. both speed and glide speed are effected.</p><p></p><p>turning improvement feat (?): you get an extra turn (45o) for both purposes of normal turns and also making hard turns. Again it requires the basic proficiencey of that vehicle. Counts toward manuverbility and glide manuverability. Clumsy vehicles piloted by a character with this feat would be able to make a single turn without using a feat!</p><p></p><p>ac boost feat (?): you get a dodge(?) bonus to your vessel, again spicific to one type of vessel, and requires prof. feat for that vehicle.</p><p></p><p>"Shot on the Wing": Essentialy fly by attack for pilots (Because Fly by attack is for natural fliers, this allows a pilot to make their attack action in the middle of the steer a vehicle action. the only diffrence is that it has preqs: vehicle prof. where as flying creatures can simply take Fly by Attack as a feat) Noramly a pilot can make their attack before or after the steer a vessel action.</p><p></p><p>"Fly By Attack": we might want to touch base on this one and how it works in our system... essentialy one attack (or is it action?) in the middle of a steer a vessel action. It might be action isntead of attack because dragon's breath and spell like abilities work that way?</p><p></p><p>"Natural Pilot": an inhrenent bonus? circmstance bonus? hmmm some kind of bonus to piloting one category of vehicle. This would stack with a Skill Focus (Piloting) feat.??? Maybe this isn't needed? maybe the name would work better with the extra turning feat?</p></blockquote><p></p>
[QUOTE="BlackJaw, post: 809013, member: 888"] good idea. a nice set of piloting feats. Vehicle Profciencies: A few, one for each broad category of vehicle, catagories very from setting to setting, and we need a side bar listing some sample ones for diffrent settings. speeder feat (?): get one more "space" out of your vehicle by default. Spicific to one catagory of vehicle. requires the proficiencey feat for that catagory of vheicle. both speed and glide speed are effected. turning improvement feat (?): you get an extra turn (45o) for both purposes of normal turns and also making hard turns. Again it requires the basic proficiencey of that vehicle. Counts toward manuverbility and glide manuverability. Clumsy vehicles piloted by a character with this feat would be able to make a single turn without using a feat! ac boost feat (?): you get a dodge(?) bonus to your vessel, again spicific to one type of vessel, and requires prof. feat for that vehicle. "Shot on the Wing": Essentialy fly by attack for pilots (Because Fly by attack is for natural fliers, this allows a pilot to make their attack action in the middle of the steer a vehicle action. the only diffrence is that it has preqs: vehicle prof. where as flying creatures can simply take Fly by Attack as a feat) Noramly a pilot can make their attack before or after the steer a vessel action. "Fly By Attack": we might want to touch base on this one and how it works in our system... essentialy one attack (or is it action?) in the middle of a steer a vessel action. It might be action isntead of attack because dragon's breath and spell like abilities work that way? "Natural Pilot": an inhrenent bonus? circmstance bonus? hmmm some kind of bonus to piloting one category of vehicle. This would stack with a Skill Focus (Piloting) feat.??? Maybe this isn't needed? maybe the name would work better with the extra turning feat? [/QUOTE]
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