Harzel
Adventurer
So I have a player whose character is a wizard with an owl familiar. (Some of you may recognize him from another thread.) He has asked me how delivering 'touch' spells via his familiar is supposed to work exactly, that is, what sequence of actions do he and the familiar have to take. To me, the RAW seems fairly clear (and my player agrees), but there is just enough doubt lingering at the edges that I wanted to check here to see if anyone had a different take on it.
My current impression is that there are two basic ways to make this happen
The downside of #1 is that the very fragile familiar must stay in melee range of the target for a round. The downside of #2 is that it uses the wizard's reaction, and there is the potential to lose the spell if his concentration is broken. Are these the choices or is there a different BKM for the wizard?
My current impression is that there are two basic ways to make this happen
- On its turn, the familiar moves into melee range of the intended target. Then on the wizard's turn, the wizard casts the spell and it is delivered by the familiar via its reaction.
- On the wizard's turn, he readies the spell and says the trigger is the familiar getting into melee range of the target. Then on the familiar's turn it flies into melee range of the target. The wizard casts the spell with his reaction, the familiar delivers the spell with its reaction, and the familiar is now free to move out of melee range (because it has fly-by, but provided that it hasn't used up all its movement).
The downside of #1 is that the very fragile familiar must stay in melee range of the target for a round. The downside of #2 is that it uses the wizard's reaction, and there is the potential to lose the spell if his concentration is broken. Are these the choices or is there a different BKM for the wizard?