Khorod
First Post
I want to make spellduels in my game more interesting. As it stands, a spell duel is about each wizard absorbing fireballs and resisting enchantments. If the spell-lists in the game are pretty much restricted to the PHB, it might even be possible to fire off a counterspell.
I want more counterspelling. All the non-ritual spell duels I ever read about were fireball-counterspell-counterspell-cunning feint-counterspell fizzle-boom.
I want that stuff between fireball and boom.
What would be the practical effect on my game if I made any spell of equal or greater level able to counter any other spell?
Or any spell of the same descriptor & of equal/greater level?
I want more counterspelling. All the non-ritual spell duels I ever read about were fireball-counterspell-counterspell-cunning feint-counterspell fizzle-boom.
I want that stuff between fireball and boom.
What would be the practical effect on my game if I made any spell of equal or greater level able to counter any other spell?
Or any spell of the same descriptor & of equal/greater level?
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