Nifft
Penguin Herder
Illusion actually has the earliest, best "save or goodbye" spells, from color spray to phantasmal killer (earliest save-or-die).
I chose Illusion and Enchantment, but looking back, should have picked Conjuration as well. The Conjurations with saves aren't very many, but they are all awesome spells: glitterdust's secondary effect, stinking cloud is just fantastic, and let's not forget cloudkill... and of course, the planar binding spells allow a Will save to negate. There's also maze.
Finally, Spell Focus (Conjuration) allows access to Augmented Summoning, which is quite useful.
And if you're a Cleric or Druid, don't forget that your Cure spells are Conjuration. When you're using these spells to fight the undead, a higher save is nice, since they're usually strong in Will.
Cheers, -- N
I chose Illusion and Enchantment, but looking back, should have picked Conjuration as well. The Conjurations with saves aren't very many, but they are all awesome spells: glitterdust's secondary effect, stinking cloud is just fantastic, and let's not forget cloudkill... and of course, the planar binding spells allow a Will save to negate. There's also maze.
Finally, Spell Focus (Conjuration) allows access to Augmented Summoning, which is quite useful.
And if you're a Cleric or Druid, don't forget that your Cure spells are Conjuration. When you're using these spells to fight the undead, a higher save is nice, since they're usually strong in Will.
Cheers, -- N