John Brebeuf
First Post
I don't care for the wild outcome swings that are possible with opposed d20 rolls (and I can't wrap my head around the probabilities involved anyway), so I was wondering if using the mechanic for spell saving throws would also work for grappling.
Grappling attack: Target makes a Strength or Dexterity saving throw (whichever is better) against the attacker's grappling save DC. If the target fails, he is in the grappled condition. Target may attempt to break the grapple on his next turn by making only a Strength saving throw against the attacker's grappling save DC.
Grappling save DC: 8 + Strength modifier (+ proficiency bonus if the character has proficiency in Strength saving throws)
Doing it this way also gives fighters a little extra oomph by making Strength the prominent ability involved.
Thoughts?
Grappling attack: Target makes a Strength or Dexterity saving throw (whichever is better) against the attacker's grappling save DC. If the target fails, he is in the grappled condition. Target may attempt to break the grapple on his next turn by making only a Strength saving throw against the attacker's grappling save DC.
Grappling save DC: 8 + Strength modifier (+ proficiency bonus if the character has proficiency in Strength saving throws)
Doing it this way also gives fighters a little extra oomph by making Strength the prominent ability involved.
Thoughts?