The Adventurers League FAQ notes that player can copy spells from other player's spellbooks; the FAQ allows this to be done either using in-game time or downtime.
Obviously, players can only use in-game time to copy spellbooks if their characters are playing the same adventure; otherwise they wouldn't have in-game time to share. Does this mean that only characters who have played an adventure together can share spellbooks using downtime?
If yes, does this mean that the downtime expenditure has to be done following (or prior to) the shared adventure? (So if I adventure with another wizard in DDEX 1-3 back in December of 2015, I needed to share my book with him then or no longer have the chance to do so today?)
If no, does this mean that different wizards run by the same player can share spellbooks simply by 'arranging to meet' and spending the appropriate downtime and gold?
My own feeling would be that characters need to have adventured together in order to be able to share spellbooks, and if a DM notes that spells have been shared outside of such a shared adventure, she can (as allowed in the ALPG) disallow the use of those shared spells in her game as being the result of an illegal player activity. Would be nice to know if I am mistaken about this before it becomes an issue for a player.
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Pauper
Obviously, players can only use in-game time to copy spellbooks if their characters are playing the same adventure; otherwise they wouldn't have in-game time to share. Does this mean that only characters who have played an adventure together can share spellbooks using downtime?
If yes, does this mean that the downtime expenditure has to be done following (or prior to) the shared adventure? (So if I adventure with another wizard in DDEX 1-3 back in December of 2015, I needed to share my book with him then or no longer have the chance to do so today?)
If no, does this mean that different wizards run by the same player can share spellbooks simply by 'arranging to meet' and spending the appropriate downtime and gold?
My own feeling would be that characters need to have adventured together in order to be able to share spellbooks, and if a DM notes that spells have been shared outside of such a shared adventure, she can (as allowed in the ALPG) disallow the use of those shared spells in her game as being the result of an illegal player activity. Would be nice to know if I am mistaken about this before it becomes an issue for a player.
--
Pauper