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Legend
Has anyone created an option for spellbooks functioning as familiars? Instead of his familiar (or staff familiar if using variant rules), a wizard could choose to have a spellbook familiar -- we'll call it a True Grimoire to distinguish it.
What sort of powers would such a book be able to gain? I'd like to make a power-list-now-choose with more powerful options becoming available as a wizard levels.
Here are some power ideas I've been brainstorming...
*Contains stolen knowledge from mentor (i.e. a spell of a level higher than wizard can cast...wizard may attempt to cast this spell, but risks fatigue or attracting mentor's ire)
*Booby-trapped
*Magically hold more spells than size would allow
*Has secret contents even owner is unaware of
*"Eating" scrolls or even other spellbooks!
*Disguise itself as a common book in a library
*Teleport via libraries (if the library is owned by enemy of wizard or is unfamiliar, a check is required...maybe some portion of the spellbook -- a spell or two -- could infiltrate the enemy wizard's library...of course it's up to the captured PCs to talk the guards into daring to bring the spell to them...heheh)
*Allow the wizard to gain 3 or 4 spells per level instead of 2
*Be attuned to a specialist's school of magic, enhancing all spells from that school as if +1 caster level
*Improved effects with costly writing instruments appropriate to spell being scribed (i.e. medusa/basilisk blood for a flesh to stone spell might cast at +1 caster level)
What sort of powers would such a book be able to gain? I'd like to make a power-list-now-choose with more powerful options becoming available as a wizard levels.
Here are some power ideas I've been brainstorming...
*Contains stolen knowledge from mentor (i.e. a spell of a level higher than wizard can cast...wizard may attempt to cast this spell, but risks fatigue or attracting mentor's ire)
*Booby-trapped
*Magically hold more spells than size would allow
*Has secret contents even owner is unaware of
*"Eating" scrolls or even other spellbooks!
*Disguise itself as a common book in a library
*Teleport via libraries (if the library is owned by enemy of wizard or is unfamiliar, a check is required...maybe some portion of the spellbook -- a spell or two -- could infiltrate the enemy wizard's library...of course it's up to the captured PCs to talk the guards into daring to bring the spell to them...heheh)
*Allow the wizard to gain 3 or 4 spells per level instead of 2
*Be attuned to a specialist's school of magic, enhancing all spells from that school as if +1 caster level
*Improved effects with costly writing instruments appropriate to spell being scribed (i.e. medusa/basilisk blood for a flesh to stone spell might cast at +1 caster level)
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