rushlight
Roll for Initiative!
I am starting a new game soon, and one of my players wants to be a spellfire wielder. This is a FR game, so they are around.
The question is: Is the "Spellfire Wielder" feat too powerful? I think that it gives you way more than the usual feats. I am considering adding 1 ECL to the feat as a method of balance. The other option I have considered is to break the feat into multiple feats, like one for storing, one for using the energy stored to heal and a third for using the energy stored to attack.
Opinions? What would you other DMs do? Would any other players choose to use Spellfire under these conditions (or similar ones)?
The question is: Is the "Spellfire Wielder" feat too powerful? I think that it gives you way more than the usual feats. I am considering adding 1 ECL to the feat as a method of balance. The other option I have considered is to break the feat into multiple feats, like one for storing, one for using the energy stored to heal and a third for using the energy stored to attack.
Opinions? What would you other DMs do? Would any other players choose to use Spellfire under these conditions (or similar ones)?