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Spelljammer: A 5E Fan Conversion
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<blockquote data-quote="guildsbounty" data-source="post: 6798578" data-attributes="member: 6810481"><p>I actually solved that particular hangup by making it that 'half-casters' (like Eldritch Knights, Arcane Tricksters, Rangers....basically everyone whose spell slot levels stop at 5) gain effectiveness on a spelljamming helm at the same rate they gain new levels of spells...half-speed compared to a 'full' caster. So, in short, if you peak out at level 5 spell slots, at level 20, you are equivalent on a spelljamming helm to a level 10 Wiz/Sorc/Cler/etc. It made sense to me that 'half potency as a spellcaster' would equate with 'half potency as a spelljamming pilot'.</p><p></p><p>This was an adjustment I made because, in AD&D, there was no such thing as a 'hybrid' class that was half warrior half caster, except for Paladins. Paladins couldn't operate a spelljamming helm, only Priests (Cleric, Druid, Mythos) and Wizards (Mage or Specialist) could. Your effectiveness on a spelljamming helm was based on your number of levels in one of those classes. If you wanted to make a 'hybrid' character, you mixed classes and thus to have a half fighter half wizard, you'd have 10 levels of Fighter and 10 levels of Mage....resulting in, basically, what I described above in terms of effectiveness on a spelljamming helm.</p></blockquote><p></p>
[QUOTE="guildsbounty, post: 6798578, member: 6810481"] I actually solved that particular hangup by making it that 'half-casters' (like Eldritch Knights, Arcane Tricksters, Rangers....basically everyone whose spell slot levels stop at 5) gain effectiveness on a spelljamming helm at the same rate they gain new levels of spells...half-speed compared to a 'full' caster. So, in short, if you peak out at level 5 spell slots, at level 20, you are equivalent on a spelljamming helm to a level 10 Wiz/Sorc/Cler/etc. It made sense to me that 'half potency as a spellcaster' would equate with 'half potency as a spelljamming pilot'. This was an adjustment I made because, in AD&D, there was no such thing as a 'hybrid' class that was half warrior half caster, except for Paladins. Paladins couldn't operate a spelljamming helm, only Priests (Cleric, Druid, Mythos) and Wizards (Mage or Specialist) could. Your effectiveness on a spelljamming helm was based on your number of levels in one of those classes. If you wanted to make a 'hybrid' character, you mixed classes and thus to have a half fighter half wizard, you'd have 10 levels of Fighter and 10 levels of Mage....resulting in, basically, what I described above in terms of effectiveness on a spelljamming helm. [/QUOTE]
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