Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Spelljammer: A 5E Fan Conversion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staffan" data-source="post: 6799679" data-attributes="member: 907"><p>I would have every helm give a low baseline speed/SR (possibly modified by ship size - so a strong helm on a Dragonfly would give a faster speed than the same helm on a Hammership), and not have them necessarily drain spells. However, a caster seated on a helm can channel a spell into a short-term speed boost. That way, expending spells to power your helm becomes something cool the caster can do, rather than a necessity that leaves the caster useless.</p><p></p><p>As for divine magic, both 3e and 5e have embraced the idea that divine casters get to cast their spells even on other planes. In AD&D, priests had a number of restrictions when it came to planar travel - in addition to the previous restriction to 2nd level spells or lower, they were also penalized when on non-Prime planes based on the distance to their patron's home plane (-1 level per plane in between - so a priest of Zeus adventuring in the Abyss would have -3 levels because of Ysgard, Limbo, and Pandemonium). These restrictions were abolished in 3e, and have been kept abolished in 5e, because they're <em>no fun</em>.</p><p></p><p>I would however restrict spells that required actual planar communication/travel in the Phlogiston. No summoning, no teleport, no <em>commune</em>.</p></blockquote><p></p>
[QUOTE="Staffan, post: 6799679, member: 907"] I would have every helm give a low baseline speed/SR (possibly modified by ship size - so a strong helm on a Dragonfly would give a faster speed than the same helm on a Hammership), and not have them necessarily drain spells. However, a caster seated on a helm can channel a spell into a short-term speed boost. That way, expending spells to power your helm becomes something cool the caster can do, rather than a necessity that leaves the caster useless. As for divine magic, both 3e and 5e have embraced the idea that divine casters get to cast their spells even on other planes. In AD&D, priests had a number of restrictions when it came to planar travel - in addition to the previous restriction to 2nd level spells or lower, they were also penalized when on non-Prime planes based on the distance to their patron's home plane (-1 level per plane in between - so a priest of Zeus adventuring in the Abyss would have -3 levels because of Ysgard, Limbo, and Pandemonium). These restrictions were abolished in 3e, and have been kept abolished in 5e, because they're [I]no fun[/I]. I would however restrict spells that required actual planar communication/travel in the Phlogiston. No summoning, no teleport, no [I]commune[/I]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spelljammer: A 5E Fan Conversion
Top