Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Spelljammer: A 5E Fan Conversion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sword of Spirit" data-source="post: 6801112" data-attributes="member: 6677017"><p>Ah yes. I read exactly what was written, probably understood it, and then somehow lost track of what I responding to before I had finished writing. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p><p></p><p>As far as planar connections...I'm still not sure of a good justification. It just seems like a really extreme restriction out of harmony with 5e. Even when they thought it up it was rather arbitrary and extreme. I can't really think of any thematic reason why it has to be there either. The Phlogiston can be used as an alternate means of transport instead of planar travel. Even if you <em>could</em> use planar travel to get in or out of the Phlogiston, there wouldn't be any reason to do so, because you'd just skip traversing the Phlogiston entirely! Of course, it's generally easier to take a ship through the Flow than to find a way to plane shift it, but there really isn't anyway that having full planar access would meaningfully alter travel.</p><p></p><p>I suppose an alternative might simply be that all planar travel to or from the Phlogiston arrives at a random location on the destination plane, because the Phlogiston is always in a state of somewhat chaotic motion and is difficult to gauge precisely. Maybe any attempts to commune with or summon planar beings likewise actually end up getting in touch with someone random on the chosen plane. That would effectively mean that no one is going to be using that sort of magic much, without making a nonsensically place "anti-plane" effect around the Phlogiston. Of course, then it becomes difficult to explain why the "chaotic" nature of the Phologiston would have such an effect, while Limbo doesn't.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6801112, member: 6677017"] Ah yes. I read exactly what was written, probably understood it, and then somehow lost track of what I responding to before I had finished writing. :confused: As far as planar connections...I'm still not sure of a good justification. It just seems like a really extreme restriction out of harmony with 5e. Even when they thought it up it was rather arbitrary and extreme. I can't really think of any thematic reason why it has to be there either. The Phlogiston can be used as an alternate means of transport instead of planar travel. Even if you [I]could[/I] use planar travel to get in or out of the Phlogiston, there wouldn't be any reason to do so, because you'd just skip traversing the Phlogiston entirely! Of course, it's generally easier to take a ship through the Flow than to find a way to plane shift it, but there really isn't anyway that having full planar access would meaningfully alter travel. I suppose an alternative might simply be that all planar travel to or from the Phlogiston arrives at a random location on the destination plane, because the Phlogiston is always in a state of somewhat chaotic motion and is difficult to gauge precisely. Maybe any attempts to commune with or summon planar beings likewise actually end up getting in touch with someone random on the chosen plane. That would effectively mean that no one is going to be using that sort of magic much, without making a nonsensically place "anti-plane" effect around the Phlogiston. Of course, then it becomes difficult to explain why the "chaotic" nature of the Phologiston would have such an effect, while Limbo doesn't. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spelljammer: A 5E Fan Conversion
Top