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Spellthief & UMD with wands
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<blockquote data-quote="VariSami" data-source="post: 6000703" data-attributes="member: 6698543"><p>The party's already assembled and it's my spellthief, a bard and a warblade. I did invest in the "replaceable" skills for now since our DM is one that would punish for planning too far ahead. He's made it very clear that he would prefer us not to reach higher levels (and whenever a character dies, the new one starts at level 1 - survivability is pro since I'd just quit at that point to boycott the idea).</p><p></p><p>On our first session I already dropped to -3 but managed to instantly stabilize. It was great fun, though, and I'm clearly more interested in ropelyaing the character than optimizing him. I catulayy got very irritated at the DM who kept spouting meta-knowledge though he had promised to make the games more immersing. Off to a good start, though.</p></blockquote><p></p>
[QUOTE="VariSami, post: 6000703, member: 6698543"] The party's already assembled and it's my spellthief, a bard and a warblade. I did invest in the "replaceable" skills for now since our DM is one that would punish for planning too far ahead. He's made it very clear that he would prefer us not to reach higher levels (and whenever a character dies, the new one starts at level 1 - survivability is pro since I'd just quit at that point to boycott the idea). On our first session I already dropped to -3 but managed to instantly stabilize. It was great fun, though, and I'm clearly more interested in ropelyaing the character than optimizing him. I catulayy got very irritated at the DM who kept spouting meta-knowledge though he had promised to make the games more immersing. Off to a good start, though. [/QUOTE]
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