Warmduscher
First Post
Back in the good old AD&D days players frequently had more money then they could use, as the very sparse RAW made it nearly impossible to reasonably construct magic items and most GMs didn't allow you to just buy stuff that was beyond potions or simple wands IME.
But now the expected thing is that almost all loot and money goes into adventuring stuff, what got me thinking. I'm in a 3E campaign myself as a player and so far we too spent the serious money on better weapons/armor and misc items. But what about the stuff we used to spend massive amounts of money on in the old days?
Buying land and houses in the city, perhaps even strongholds, outfitting your own private armies in mid-level play? These were some great plot points for a bit of political play for our GM and we players felt that our characters really become a force to be reckoned in the world. That ate gold by the tenthousands of course, but damn it was fun to advance from a simple lvl1 nobody to the sort of noble that adventurers usually go to get quests themselves.
So, how would you react if a fellow player would try something like that? Would you go with it when in the classical PoL setting a player proposes to spend the loot on repairing the wrecked village wall instead of buying a bit of better magic for yourself? Or how would you react as GM to something like that?
But now the expected thing is that almost all loot and money goes into adventuring stuff, what got me thinking. I'm in a 3E campaign myself as a player and so far we too spent the serious money on better weapons/armor and misc items. But what about the stuff we used to spend massive amounts of money on in the old days?
Buying land and houses in the city, perhaps even strongholds, outfitting your own private armies in mid-level play? These were some great plot points for a bit of political play for our GM and we players felt that our characters really become a force to be reckoned in the world. That ate gold by the tenthousands of course, but damn it was fun to advance from a simple lvl1 nobody to the sort of noble that adventurers usually go to get quests themselves.
So, how would you react if a fellow player would try something like that? Would you go with it when in the classical PoL setting a player proposes to spend the loot on repairing the wrecked village wall instead of buying a bit of better magic for yourself? Or how would you react as GM to something like that?