Spider's Path

HolyMan

Thy wounds are healed!
Onesimus again takes point and heads towards the stone bridge that crosses the creek. He follows the road close to the forest side, and away from the creek. The rest of the group follows behind everyone trying to be as stealthy as they can.

As the group reaches the bridge they slow down and watch the water from both sides. Stoping to listen and watch they hear and then see something very surprising. Two armored horseman coming galloping down the road from the other side of the bridge. They are covered head to toe in steel and the one in the lead carries a lance. They are still far to see what crests they bear, but the colors they flying are not those of Lord Bairian (which or blue and white btw).

[sblock=OOC] ok all kinds of checks needed Hide, Move Silently, Spot, Listen, Knowledge(nobility), and a new check = figure out how the DM would pull his players bacon out of the fire check :p [/sblock]
 

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Frozen Messiah

First Post
Claude quickly looks over the edge of the bridge to see if the Hydra was stirring, but nothing. As he pulls his eyes away from the water he catches a glimpse of some horsemen riding up towards them. He notices that they are flying royal colors, the likes of which are hard for him to remember. Claude quickly turns around to his comrades. "Move away from here I shall talk to them, I may be able to move along. Do not worry about me I have experience with high ranking members of groups. Please go." Claude says to them quickly trying to get the group out of harms way, although he knows that some will attempt to stay anyways.

[sblock]
Listen & Spot:1d20=10, 1d20=17
knowledge (nobility):1d20+8=9[/sblock]
 

Myth and Legend

First Post
Lora walked silently along, mulling over the perils of adventuring and whether Arthur was still ok. She was not much of a sneak, and she would have needed more than her nimble body to conceal the long glaive mounted on her shoulder like a ship's mast.

The girl noticed the two riders bearing down on the group and was so preoccupied with trying to remember the heraldry on their armour, that she had shut her senses off from the world completely.

"Wait, Claude. - the girl spoke, still concentrating on the coats of arms that the riders bore. - I know these colours."

[sblock] Hide:1d20+2=4; Move Silently: 1d20+2=8
Spot: 1d20-1=0; Listen: 1d20-1=0 Lora is blind and deaf :erm:
Knowledge: Nobility and Royalty: 1d20+10=22 phew, one decent roll at least. I hate IK.[/sblock]
 


Dragonwriter

First Post
Jareth warily approaches the bridge, rejoining the formation and thinking nothing of his flight. He eyes the water, grumbling to himself, "...hydra back where we need to go... trying to get us all killed... stupid dwarf and his lack of warnings... and intelligible speech."

He is so focused on the water and the possible return of the hydra, he practically ignores the rest of the world.

[sblock=OOC and Rolls]
Hide and Move Silently: 3 and 18. Forgot the ACP in the actual roll, but my post is correct.
Listen and Spot: 7 and 2. It's a very good thing I'm not a scout.
As for the Know: Nobility & Royalty, it's not a class skill, and I have no cross-class ranks, so no roll.

And for the DM pulling the player's bacon out of the fire, it wouldn't be necessary if the DM didn't make the fire too hot. :p ;)

And Myth, join the club. I'm thinking of starting an "I Hate Invisible Castle" or "Invisible (Castle) Pain" support group. :p
[/sblock]
 

ghostcat

First Post
Trinham follows the others down the road and over the bridge. Because he needs to concentrate on walking he is oblivious to what is happening around him. However, because he is watching were he puts his feet, he moves without making a sound.

Once the two riders are pointed out to him, he moves off the road and leans against a tree.

[sblock=Rolls]
Skill Adjustment for Dex:
- Hide: =+0 (+2 ranks, -4 dex, +2 stealthy)
- Move Silently =+3 (+2 ranks, -4 dex, +2 stealthy, +3 cat)
Hide, Move Silently, Spot, Listen (1d20=2, 1d20+3=22, 1d20+2=3, 1d20+2=7)
no Knowledge (Nobility)[/sblock]
 

HolyMan

Thy wounds are healed!
Watching the two riders approach it looks like they notice Lora, Claude, and Onesimus standing on the edge of the bridge. They stop on the far side and the lead rider with the lance lifts his visor and calls out. "Come away from there! A deadly creature is in the area, come across quickly we will protect you!" he says.

The second ride also lifts his visor but you think it is so he can better see as he casts his gaze around and makes his horse dance about.

[sblock=OOC]
Nobility check can be found here

And if anyone wants to have a ready action avaiable please let me know during your next post. [/sblock]
 

Myth and Legend

First Post
Lora breathed a sigh of relief and signaled the group to follow her. "Yes the Hydra. We had the pleasure of meeting it. - the girl growled the word "pleasure" with contempt. She was very annoyed at the lack of forewarning as well. - We have been sent to your master's aid by a commander in Lord Bairan's army. Will you escort us to Harkon Manor? We must speak with Lord Vir Valorn, I believe the family and the estate are in danger. And although i do not know much of this kind of magical beast, a Hydra seems too tough for the two of you to take on unaided. With your lord's permission, we can mount a larger force and slay it after the security of the manor has been ensured."
 

Dragonwriter

First Post
Jareth looks at Lora, then brightens as she mentions Harkon Manor. "So they're from Harkon? Good..."

The young, impulsive human walks slowly towards the horsemen and loudly asks, "Is the half-elf Tharivol Ilphunodel at the manor?"
 

Frozen Messiah

First Post
"Miss Lora is speaking the truth in this matter, the hydra is a mighty beast and we would need more men and I say this meaning no insult to your talents in no way. Mon nom est Claude Francois Grignard the last of the Grignard House in Reygur," Claude says as he bows in a courtly manner and then shows them his signet ring as proof of what he says, "and it would be most helpful if you could accompany us to Harkon manor with haste for there is urgency in our mission that we will explain once we are at the manor."

[sblock]
Diplomacy:1d20+11=27[/sblock]
 

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