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[SPOILERS] Princes of the Apocalypse encounters and magic items
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<blockquote data-quote="DEFCON 1" data-source="post: 6578062" data-attributes="member: 7006"><p>But let's also not forget that just because someone gets 1-shotted doesn't mean it's the end, since that character also has likely 3 to 5 rounds before actually dying due to all the Death saves they need to roll. And while I can't speak for your party specifically, many times parties are going to have one to three characters with Cure Wounds or Healing Word at their disposal. So while a character might get 1-shotted by the mage... later in that same round that PC gets brought back up to like 4 to 8 HP from a healing spell that gets cast on him. Then throw in the potential for a Rogue that stealths into the room first to get a sneak attack off and knock a bunch of HP off the mage at the top, or any other potential tactics... you really can't say for certain that just because the mini-boss is a Level 6 that it's going to be a TPK.</p><p></p><p>I mean, at the end of the day if you want to drop the HP regardless just to make sure a Level 1 party won't get dropped, then best of luck to you. My only recommendation is to just not rely on out-of-game "combat math" running-of-the-numbers to try and predict what is going to happen... because more often than not little of what you guesstimate is going to end up being right. There are just way too many variables in the game.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6578062, member: 7006"] But let's also not forget that just because someone gets 1-shotted doesn't mean it's the end, since that character also has likely 3 to 5 rounds before actually dying due to all the Death saves they need to roll. And while I can't speak for your party specifically, many times parties are going to have one to three characters with Cure Wounds or Healing Word at their disposal. So while a character might get 1-shotted by the mage... later in that same round that PC gets brought back up to like 4 to 8 HP from a healing spell that gets cast on him. Then throw in the potential for a Rogue that stealths into the room first to get a sneak attack off and knock a bunch of HP off the mage at the top, or any other potential tactics... you really can't say for certain that just because the mini-boss is a Level 6 that it's going to be a TPK. I mean, at the end of the day if you want to drop the HP regardless just to make sure a Level 1 party won't get dropped, then best of luck to you. My only recommendation is to just not rely on out-of-game "combat math" running-of-the-numbers to try and predict what is going to happen... because more often than not little of what you guesstimate is going to end up being right. There are just way too many variables in the game. [/QUOTE]
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[SPOILERS] Princes of the Apocalypse encounters and magic items
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