The Red King
First Post
I say they should all stack.
But then again, whatever the players can do, their adversaries can do as well.
But then again, whatever the players can do, their adversaries can do as well.
I was just thinking over breakfast about whether it would be feasible to let advantage/disadvantage stack.
I'll agree that 3 dice makes the chance of success obscenely high, but maybe that's not a bad thing? How often would someone be able to get 3 advantages, anyway, and shouldn't they be rewarded for doing so?.
It depends. Mathematically, it comes out to 3.325 but that doesn't really reflect the effect on gameplay.What IS the effective bonus of rolling twice? I had always thought it was 2.5 but I've seen people saying it's around 3-4.
For instance, if I brace my crossbow, but the defender is prone ... no advantage. However, if I brace my crossbow and aim with the defender prone it would be a +3 advantage. If I brace my crossbow, aim for a round, and hide with the defender not having a clue then the advantage could be +4.
Thoughts?
[MENTION=90804]OnlineDM[/MENTION] did nice write up on his blog I thought on the math of advantage and disadvantage:
Advantage and Disadvantage in D&D Next: The Math | Online Dungeon Master