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Stacking Flaming and Shocking?
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<blockquote data-quote="0-hr" data-source="post: 213442" data-attributes="member: 4734"><p>Something that is "on fire" takes d6 damage per round.</p><p></p><p>Wood has a hardness of 5 and, being suceptible to fire, takes a full d6 per round when burning (DM discretion here). So ,by the rules, a wooden thing on fire will take a point of damage roughly ever 6th round.</p><p></p><p>Iron, on the other hand, has a hardness of 10, and is not suceptible to fire. It will not burn and will not (barrig house rules) ever be damaged by the fires of a flaming weapon.</p><p></p><p>One possible way to twist the written rules would be to note the following and try to apply something similar to the sheath situation:</p><p></p><p>Maybe someone or somthing "totally immersed in" (or tightly containing) an elemental effect should take 10 times damage? I guess that is what I would go with to handle the sheath thing.</p></blockquote><p></p>
[QUOTE="0-hr, post: 213442, member: 4734"] Something that is "on fire" takes d6 damage per round. Wood has a hardness of 5 and, being suceptible to fire, takes a full d6 per round when burning (DM discretion here). So ,by the rules, a wooden thing on fire will take a point of damage roughly ever 6th round. Iron, on the other hand, has a hardness of 10, and is not suceptible to fire. It will not burn and will not (barrig house rules) ever be damaged by the fires of a flaming weapon. One possible way to twist the written rules would be to note the following and try to apply something similar to the sheath situation: Maybe someone or somthing "totally immersed in" (or tightly containing) an elemental effect should take 10 times damage? I guess that is what I would go with to handle the sheath thing. [/QUOTE]
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Stacking Flaming and Shocking?
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