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<blockquote data-quote="Umbran" data-source="post: 7441779" data-attributes="member: 177"><p>Oh? I think that needs to be unpacked a bit. What, exactly, from episodes can't be re-created at an RPG table? </p><p></p><p>I ask because in my Ashen Stars game, in the last adventure I knowingly and blatantly ripped off the plot of ST:TNG, Season 2, Episode 4: "The Outrageous Okana". My players, not being as into Trek as I, didn't get the reference, but it played out almost exactly like the episode. I would like to know how I managed that, if it cannot be done. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p></p><p></p><p>What do you mean by "RPG-style advancement"? Many (perhaps most) games don't have the meteoric rise in power seen in D&D. If the GM is scaling challenges to PC ability, the result may be largely invisible when rendered in narrative form.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7441779, member: 177"] Oh? I think that needs to be unpacked a bit. What, exactly, from episodes can't be re-created at an RPG table? I ask because in my Ashen Stars game, in the last adventure I knowingly and blatantly ripped off the plot of ST:TNG, Season 2, Episode 4: "The Outrageous Okana". My players, not being as into Trek as I, didn't get the reference, but it played out almost exactly like the episode. I would like to know how I managed that, if it cannot be done. :p What do you mean by "RPG-style advancement"? Many (perhaps most) games don't have the meteoric rise in power seen in D&D. If the GM is scaling challenges to PC ability, the result may be largely invisible when rendered in narrative form. [/QUOTE]
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