bardolph
First Post
On their turn, if they have cover/concealment. If you mean when can they stealth to gain Combat Advantage, then only when Stealth has made the party unaware of the Sharpshooter. If they can manage to stealth around to another area that they weren't undetected, the target is unaware of their new position and I'd grant combat advantage. If you're using stealth to duck behind a tree trunk and pop out and fire from the same spot--they're aware of you, no CA, sorry.
Is this RAW or houserule? I mention this because RAW says that if you fail a Stealth roll, you can try again any time you have cover or concealment (PHB 188).
Another case: what if the goblin moves through 2 squares of concealment as a move action? Would that be enough to allow a Stealth roll to gain CA?
Agreed.On their turn. If they are trying to quickly determine if their are any tripwires in the area, Standard Action. If they are trying to locate a sharpshooter that has successfully stealthed against them, Minor Action.
Yes, this is what I meant. However, I did not take it for granted that a creature cannot Stealth after being discovered.I'm confused by this one, but I'm assuming you mean what can they do against a sharpshooter that has managed to stealth.
Fair enough- Make a perception check to locate out of sight goblins.
- Run to where he last saw/heard one, then hit it a lot.
- Run near where he last saw/heard a couple, and Ready a Charge action.
- Pull out a ranged weapon and Ready a ranged attack.
I see. Makes sense that the spotting character can point out the square. How would this affect other characters' Perception rolls?And the last tip: If you see one, call it out with a free action--now the rest of the group doesn't have to guess the square to attack.