Turo watches as the enemy cleric disappears into the ground. The gnome frowns for a moment, but then turns to consider his companions. "The blessings of the heavens were with us this day," he says, moving to examine Keldar's and Garon's wounds. "This was a great victory."
Drop Searing Light & Monster Summoning III to cast Cure Serious Wounds on Keldar and Garon (3d8+7)
Spells in Effect
Magic Circle vrs. Evil (70 minute duration)
[sblock=Spells & Stats]
AC 22, HP 55/55
Fort +9, Reflx +5, Wil +15
Spontaneous Casting
0th level: Cure Minor Wounds
1st level: Bless, Protection from Evil, Detect Chaos, Identify, Cure Light Wounds
2nd level: Status, Aid, Zone of Truth, Augury, Cure Moderate Wounds
3rd level: Prayer, Magic Circle against Evil, Detect Thoughts, Divination, Cure Serious Wounds
4th level: Tongues, Holy Smite, Discern Lies, Commune, Cure Critical Wounds
Current Spells
Orisons (DC 14): Create Water, Detect Magic, Detect Poison, Light, Purify Food and Water
1st (DC 15): Magic Weapon, Lesser Vigor, Shield of Faith, Command, Divine Favor + Bless
2nd (DC 16): Lesser Restoration, Hold Person, Spiritual Weapon, Silence + Aid
3rd (DC 17): Searing Light, Dispel Magic, Summon Monster III + Magic Circle against Evil
4th (DC18): Divine Power, Summon Monster IV + Holy Smite
[/sblock]