slaughterj
Explorer
I have a house rule I use in certain campaigns that allows a second attack with a dart as a bonus action if you only move half your speed. If you use no movement, you can throw a third dart as a reaction you take at your initiative minus 10.
The same house rule allows you to throw a third dagger at your initiative minus 10 as well.
Because it is wonky that 1st-4th level fighting classes can use thrown weapons and bows equally, but once they get their extra attacks, suddenly thrown weapons fall by the wayside in effectiveness given the limited ability to draw multiple ones over successive rounds, we houseruled away the thrown weapons drawing for throwing, to let thrown weapons still be equally effective at higher levels with multiple attacks. But hardly anyone throws anything anyway, so it doesn't much matter.