I was just considering the benefits and advantages each statistic has to offer, and I started to wonder why Strength is considered so important that races who get a bonus to Strength have to take two negative modifiers to make up for this.
I can understand that Strength is very important to a melee fighter, and controls many things, but is it really that much better than Dexterity? Dexterity controls your bonus to AC, your initiative, your Reflex save, several valuable skills and your to hit modifier with ranged weapons. I'd say Dexterity is at least equal to Strength.
Another thing that bothers me is Halflings and Gnomes, despite suffering a penalty to Strength, do not gain additional bonuses. Why do you have to have double penalties when gaining a bonus to Strength, when you do not have to have double bonuses when suffering a penalty?
I think that Half-Orcs, Wood Elves and so on should either have the extra penalty removed, or Halflings, Gnomes and so on should have a bonus added. Perhaps I'm wrong, however, and I'm open to other points of view, which is why I posted this here instead of in the House Rules forum.
Is Strength really better? If so, how? And should the races with Strength bonuses and penalties be changed? Like I said, I would like to hear other peoples opinions, so feel free to reply.