Keenberg
First Post
Seeing as how feats in 4e aren't nearly as powerful as they were in 3.X, I am dabbling in some ways of granting feats. The particular feat I'm considering is Skill Training, limited to Intelligence skills. Rather than just giving out the feat at a certain time, such as at a certain level, I'd like to provide the characters a choice with the following:
Studying
After much time spent pouring over texts and tomes, you have become learned...
Books in this age are very valuable, and quite a rarity. For this reason, there are no public libraries. Rather, books are usually held in secret under lock and key. Should a character find a book somewhere, be it in a bazaar at great price, a trusting wizard's library, or a dragon's horde, books can be studied extensively. No book alone will grant a character a valuable amount of information, but multiple books can!
Process:
I have mixed feelings about my system at present. An aspect I like is that is lends itself quite well. It provides player choices, roleplaying opportunities, and is an outlet for metaprops. I feel the process of gathering books is easily delegated by the DM, who could simply avoid dropping three books at any one time.
I don't think the bookkeeping entailed is out of hand. It is only a few marks tallied in a notes section to keep track of.
The only real concern I have may or may not pose a problem: once three books are collected, they can easily be passed from party member to party member and result in the quick granting of five Skill Training feats. I'm not really sure whether this would do overwhelming damage to the skill challenge system or not. However, it could also provide for one hell of a skill challenge and RP scenario in itself, when the characters schedule and hold a veritable "council" on the Arcane in a large city.
What are your views on this system? I don't want to scrap this idea, so do not suggest this. Please provide constructive criticism and offer ways to improve it (which can even entail of a large overhaul of mechanics.)
Studying
After much time spent pouring over texts and tomes, you have become learned...
Books in this age are very valuable, and quite a rarity. For this reason, there are no public libraries. Rather, books are usually held in secret under lock and key. Should a character find a book somewhere, be it in a bazaar at great price, a trusting wizard's library, or a dragon's horde, books can be studied extensively. No book alone will grant a character a valuable amount of information, but multiple books can!
Process:
- A PC may devote an extended rest to study a book, although they may not sleep during this extended rest. Four extended rests devoted to the study of one book exhaust the book of information. (book content can simply be assumed and not discussed in any detail, or it could be a fun metaprop, or content could be communicated directly from the DM (a great way to tell your party about how your world works))
- Once a PC has exhausted 3 books of one type, he or she has gathered a vast amount of information on the topic, but has not yet come to a final conclusion about the concept. At this point, they must find an expert of the field in which to take council from or debate with (a chance for RP, or the RP can simply be skipped and the talk is assumed.) This conference takes one last extended rest period.
- The PC is now well-versed in the field of study. He or she may take the Skill Training Feat in the corresponding skill.
- Bibles correspond to Religion
- Historical Texts (on battles, royalty, etc..) correspond to History
- Arcane Tomes* correspond to Arcana
I have mixed feelings about my system at present. An aspect I like is that is lends itself quite well. It provides player choices, roleplaying opportunities, and is an outlet for metaprops. I feel the process of gathering books is easily delegated by the DM, who could simply avoid dropping three books at any one time.
I don't think the bookkeeping entailed is out of hand. It is only a few marks tallied in a notes section to keep track of.
The only real concern I have may or may not pose a problem: once three books are collected, they can easily be passed from party member to party member and result in the quick granting of five Skill Training feats. I'm not really sure whether this would do overwhelming damage to the skill challenge system or not. However, it could also provide for one hell of a skill challenge and RP scenario in itself, when the characters schedule and hold a veritable "council" on the Arcane in a large city.
What are your views on this system? I don't want to scrap this idea, so do not suggest this. Please provide constructive criticism and offer ways to improve it (which can even entail of a large overhaul of mechanics.)