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Stupid question... YOU CAN HELP

PatEllis15

First Post
I don't have time to go digging around this site to find this anwer, I'm sure that you wonderful posters to this site can answer it pretty damned quick!

Ghost Sound:

Requires V, S, M componenets... er... Verbal component? Don't you think that 99 times out of 100 that your doing a ghost sound to distract someone awa from YOU. That Verbal component would give you away 9 times out of 10!

We ruled last week that the Verbal component is you actually making the sound you want to "project", and thus they CAN hear it, but they here where you place the spell.

Just curious how you all have handled this.

Pat E
Taro Sarask
 

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Murrdox

First Post
I would disagree, since Ghost Sound does not necessarily have to be speech... it could be a "thunk" down at the end of a corridor.
 

Kahuna Burger

First Post
PatEllis15 said:

We ruled last week that the Verbal component is you actually making the sound you want to "project", and thus they CAN hear it, but they here where you place the spell.

Just curious how you all have handled this.

Never occured to me that it had a verbal component. odd.

Since the spell can make noise like up to four noisy humans per level, and verbal components don't have to be shouted, I'd say that you do make a noise like the one created, but you make it simultaneously with the start of the spell. Depending on range and volume, a canny listener might get a listen check to recognize the sound momentarily coming from two directions at once, but it would be obscenely high and not generally rolled unless the listener was a class or race with uncanny hearing.

If you are using ghost sound to only make a little noise, you could argue that the verbal component as well only has to be whispering. I'd let you get away with it.

Kahuna Burger
 

Kahuna Burger

First Post
Murrdox said:
I would disagree, since Ghost Sound does not necessarily have to be speech... it could be a "thunk" down at the end of a corridor.

So the verbal component is you saying "thunk". :cool:

Kahuna burger

PS, can't believe I hit the time limit on this.
 

Kid Charlemagne

I am the Very Model of a Modern Moderator
PatEllis15 said:
We ruled last week that the Verbal component is you actually making the sound you want to "project", and thus they CAN hear it, but they here where you place the spell.

I would handle it the same way you did. You make the sound, but it is heard at the location that you designate the spell to take effect. I believe the same applies to ventriloquism...
 

Kae'Yoss

First Post
Re: Re: Stupid question... YOU CAN HELP

Kid Charlemagne said:


I would handle it the same way you did. You make the sound, but it is heard at the location that you designate the spell to take effect. I believe the same applies to ventriloquism...

That might draw bewildered stares from your party companions, depending on what you are imitating....
 

Hypersmurf

Moderatarrrrh...
Re: Re: Stupid question... YOU CAN HELP

Since verbal components don't have to be shouted...

If you are using ghost sound to only make a little noise, you could argue that the verbal component as well only has to be whispering.

See, that's the thing.

"A verbal component is a spoken incantation. To provide a verbal component, the character must be able to speak in a strong voice."

They might not have to be shouted, but it's the next best (worst?)thing.

No mumbling arcane phrases under your breath and hoping nobody notices.

-Hyp.
 

Hypersmurf

Moderatarrrrh...
Re: Re: Stupid question... YOU CAN HELP

I would handle it the same way you did. You make the sound, but it is heard at the location that you designate the spell to take effect. I believe the same applies to ventriloquism...

I would disagree. Ventriloquism has a duration of one minute per level, but a casting time of only one action. The speech you cause to issue from other places is the effect of the spell, not a component of the spell.

The Verbal component is the casting of the spell during that one action. Once that's complete, then you can make sound issue from somewhere else for one minute per level.

Same with Ghost Sound. You cast the spell (which requires speaking the Verbal component "in a strong voice"), and then you have one round per level to make an illusory sound do stuff.

-Hyp.
 

DiFier

First Post
I've always thought this was stupid too.

you are hiding around a corner and you want to make the sound of a glass hitting the floor on the other side of the guard. You begin casting the spell and he hears you. he ignores the glass and runs you through with his short sword.
 

Hypersmurf

Moderatarrrrh...
I've always thought this was stupid too.

you are hiding around a corner and you want to make the sound of a glass hitting the floor on the other side of the guard. You begin casting the spell and he hears you. he ignores the glass and runs you through with his short sword.

Ghost Sound is a cantrip.

Silent Ghost Sound is only a 1st level spell. It costs a feat, but Silent Spell is a good idea for an illusion specialist anyway...

-Hyp.
 

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