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Suggest A Tav/Party BG3 Honor Mode
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<blockquote data-quote="ECMO3" data-source="post: 9306134" data-attributes="member: 7030563"><p>Well a crossbow sharpshooter is most powerful IMO, but I assume that falls under Archer. To really play the game as Tav, I've found you need a good Charisma and a really good Persuasion. This means either play a Rogue with expertise or play a max charisma build. With that in mind, the build below is what I recommend, there are builds with more combat power but you are going to have to have someone else leading for many of the dialogs if you don't really have a very good charisma.</p><p></p><p>Given that I would go with a Wood Elf Thief 4-Gloomstalker 5-Battlemaster 3, outlander background. Totally playable from level 1. </p><p></p><p>Start with S8 D17 C12 I10 W14 CH14</p><p></p><p>Start out as Rogue with expertise in Persuasion and Athletics, Proficiency in Deception, Slight of Hand and Investigation. Perception from Elf, Survival (and Athletics) from Background.</p><p></p><p>At level 2 take one level in Ranger - beast tamer, Mage Breaker (Arcana) and then take Insight as your extra proficiency</p><p></p><p>For your beast you get a bird that can fly in and blind enemies. This both gives you advantage AND you can move away without provoking.</p><p></p><p>After that go to level 4 as Rogue getting Thief. At 5th level you get the same number of attacks as a straight dual wielding 5th level Ranger but one level earlier, and they are split across 3 actions instead of 2 so you have more flexibility using them. You don't get the bonus to your offhand, but you do get 2d6 sneak attack and you get the ability to use poison or something with your extra bonus action so you are ahead overall I think. I would get Dual Wielder Feat here so you can dual wield the finesse longswords and Rapiers.</p><p></p><p>After this you are going to go 4 more levels in Ranger to Ranger 5, picking up two weapon fighting, gloomstalker, an ASI and extra attack</p><p></p><p>At some point before this you should beat Ethel and made her give you here hair for a +1 Dex to have a 18 Dex base, so this boosts it to 20 on cue at level 8.</p><p></p><p>Round it out with 3 levels of Fighter, action surge, and battlemaster maneuvers including Menacing Attack and Disarming attack. </p><p></p><p>This is viable at all levels and will be pretty dominant at high levels. This is a hit and run build, the lack of the mobility feat does complicate it and means it won't be as good as dual crossbows, but this is mitigated by the fact you have an extra bonus action, disarming attack, Menacing attack and a familiar that can blind enemies. Also consider using the group tank to provoke AOOs so you can come in and out with impunity.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9306134, member: 7030563"] Well a crossbow sharpshooter is most powerful IMO, but I assume that falls under Archer. To really play the game as Tav, I've found you need a good Charisma and a really good Persuasion. This means either play a Rogue with expertise or play a max charisma build. With that in mind, the build below is what I recommend, there are builds with more combat power but you are going to have to have someone else leading for many of the dialogs if you don't really have a very good charisma. Given that I would go with a Wood Elf Thief 4-Gloomstalker 5-Battlemaster 3, outlander background. Totally playable from level 1. Start with S8 D17 C12 I10 W14 CH14 Start out as Rogue with expertise in Persuasion and Athletics, Proficiency in Deception, Slight of Hand and Investigation. Perception from Elf, Survival (and Athletics) from Background. At level 2 take one level in Ranger - beast tamer, Mage Breaker (Arcana) and then take Insight as your extra proficiency For your beast you get a bird that can fly in and blind enemies. This both gives you advantage AND you can move away without provoking. After that go to level 4 as Rogue getting Thief. At 5th level you get the same number of attacks as a straight dual wielding 5th level Ranger but one level earlier, and they are split across 3 actions instead of 2 so you have more flexibility using them. You don't get the bonus to your offhand, but you do get 2d6 sneak attack and you get the ability to use poison or something with your extra bonus action so you are ahead overall I think. I would get Dual Wielder Feat here so you can dual wield the finesse longswords and Rapiers. After this you are going to go 4 more levels in Ranger to Ranger 5, picking up two weapon fighting, gloomstalker, an ASI and extra attack At some point before this you should beat Ethel and made her give you here hair for a +1 Dex to have a 18 Dex base, so this boosts it to 20 on cue at level 8. Round it out with 3 levels of Fighter, action surge, and battlemaster maneuvers including Menacing Attack and Disarming attack. This is viable at all levels and will be pretty dominant at high levels. This is a hit and run build, the lack of the mobility feat does complicate it and means it won't be as good as dual crossbows, but this is mitigated by the fact you have an extra bonus action, disarming attack, Menacing attack and a familiar that can blind enemies. Also consider using the group tank to provoke AOOs so you can come in and out with impunity. [/QUOTE]
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