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Sun Soul Monk/Light Cleric
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<blockquote data-quote="williams290894" data-source="post: 6820217" data-attributes="member: 6803244"><p>I don't think I'll be relying on the Sun Bolt too much at higher levels so I'm not too bothered about the improved damage die. Plus I figure spell slots will mitigate for the reduced Ki points. </p><p></p><p>I figure that the character, combat wise, would primarily use ranged attacks but often short range since Sun Bolt is only 30ft and Burning Hands is 15ft which would be the most common attacks this, with the Monk's maneuverability, would allow him to get into range then move away.On top of this the Monk side would provide some ranged weapon and spell defence with Deflect Missile and Evasion with Warding Flare from the Cleric helping if I get caught out in combat. </p><p></p><p>I've always loved using fire based magic and the ability to cast Burning Hands as an action (from Cleric) then again (as a Monk using Ki) as a bonus action for a total of effectively a 13d6 15ft cone seems pretty hilarious. I know it's not super powerful (I think the average damage is like 45) but I just love the idea of that many d6!</p></blockquote><p></p>
[QUOTE="williams290894, post: 6820217, member: 6803244"] I don't think I'll be relying on the Sun Bolt too much at higher levels so I'm not too bothered about the improved damage die. Plus I figure spell slots will mitigate for the reduced Ki points. I figure that the character, combat wise, would primarily use ranged attacks but often short range since Sun Bolt is only 30ft and Burning Hands is 15ft which would be the most common attacks this, with the Monk's maneuverability, would allow him to get into range then move away.On top of this the Monk side would provide some ranged weapon and spell defence with Deflect Missile and Evasion with Warding Flare from the Cleric helping if I get caught out in combat. I've always loved using fire based magic and the ability to cast Burning Hands as an action (from Cleric) then again (as a Monk using Ki) as a bonus action for a total of effectively a 13d6 15ft cone seems pretty hilarious. I know it's not super powerful (I think the average damage is like 45) but I just love the idea of that many d6! [/QUOTE]
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Sun Soul Monk/Light Cleric
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