Asmor
First Post
haakon1 said:It bothers me because the two captured adventurers cannot be saved. I changed that and decided to treat them like vampire spawn -- if you kill them, you can then raise them.
But since that's beyond the reach of a 3rd level party or a small town merchant clan, I'm thinking if the PC's capture them alive and give them 1/4 or more of the healing apple, it will cure them. If the PC's sacrifice the apple to try it, I'm not going to say "no, doesn't work".
If you wanted to make it a bit more bittersweet, you could have it work for only one of them... And the other dies. That way the PCs' efforts aren't completely wasted, yet they're neither completely successful.