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D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

Yardiff

Adventurer
Action Options 31
Automatic Success 14
Building Strongholds 22+1=23
Crafting Magic Items 23
Encumbrance 27
Facing 5
Feats 22
Healer's Kit Dependency 24
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 8-2=6
Massive Damage 22
Mixing Potions 30
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 32
Selling Magic Items 2
Skill Variants 20
Slow Natural Healing 10
 

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Undrave

Legend
Action Options 31
Automatic Success 14
Building Strongholds 23
Crafting Magic Items 23
Encumbrance 27
Facing 5
Feats 22+1=23
Healer's Kit Dependency 24
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 30
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 32-2=30
Selling Magic Items 2
Skill Variants 20
Slow Natural Healing 10
 


CleverNickName

Limit Break Dancing (He/They)
Action Options 31
Automatic Success 14
Building Strongholds 24
Crafting Magic Items 23
Encumbrance 27
Facing 5
Feats 23-2=21
Healer's Kit Dependency 22
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 30+1=31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 2
Skill Variants 20
Slow Natural Healing 10
 

Action Options 31
Automatic Success 14
Building Strongholds 24
Crafting Magic Items 23
Encumbrance 27
Facing 5
Feats 21
Healer's Kit Dependency 23
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Selling Magic Items 0 - the price is wrong?
Skill Variants 20
Slow Natural Healing 10
 

chrisrtld

Adventurer
Action Options 31
Automatic Success 14
Building Strongholds 25
Crafting Magic Items 23
Encumbrance 27
Facing 3
Feats 21
Healer's Kit Dependency 23
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 10
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Valdier

Explorer
Action Options 31
Automatic Success 14
Building Strongholds 25
Crafting Magic Items 23
Encumbrance 27
Facing 1
Feats 21
Healer's Kit Dependency 23
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 11
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 27
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Argyle King

Legend
Action Options 31
Automatic Success 14
Building Strongholds 25
Crafting Magic Items 23
Encumbrance 27
Facing 2
Feats 21
Healer's Kit Dependency 23
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 11
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 25
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

Zio_the_dark

The dark one :)
Action Options 31
Automatic Success 14
Building Strongholds 23
Crafting Magic Items 23
Encumbrance 27
Facing 2
Feats 21
Healer's Kit Dependency 24
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 31
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 11
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 25
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

CleverNickName

Limit Break Dancing (He/They)
Action Options 31
Automatic Success 14
Building Strongholds 23
Crafting Magic Items 23
Encumbrance 27
Facing 2
Feats 21-2=19
Healer's Kit Dependency 24
Hitting Cover 18
Initiative Variants 21
Injuries 18
Inspiration 30
Level Advancement without XP 6
Massive Damage 22
Mixing Potions 31+1=32
Morale 30
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 11
Plot Points 17
Proficiency Dice 27
Rest Variant - Gritty Realism 25
Scroll Mishaps 30
Skill Variants 20
Slow Natural Healing 10
 

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