Nellisir
Hero
I'm planning a short-term pirate campaign, and am thinking of using a deck of cards to add some chance and extra swashbuckling "flavor". Right now I'm thinking each character gets one draw off the deck per (encounter? session? adventure?) after a die roll, and can add double the card value to the die roll (+2 to +20 bonus). Significant villain NPCs get one draw they can use to give the PCs a penalty.
Questions are: how often should the PCs get to draw a card, and what happens for Jacks, Queens, Kings, Aces, and Jokers?
Cheers,
Nell.
Questions are: how often should the PCs get to draw a card, and what happens for Jacks, Queens, Kings, Aces, and Jokers?
Cheers,
Nell.