knightemplar
Explorer
The game has been closed. Thanks for your interest.
Currently we have a Human Jedi, Human Noble, and a Feeorin Soldier. If you have a concept you would like to play, go ahead and post.
Game in Progress: IC
I am thinking of running a SWSE game with an emphasis on the scoundrel's and rogues out there. I am looking for 3 to 5 players that would be interested in following this type of story line. Any character is welcome to join, but the starting plot lines deal with working for the Hutts. The plot lines will change with character interaction and dealing with NPCs.
Currently I am also running the Star Trek: Ascendant game here.
This game will run slow, as I have a full time job and college courses I am currently taking. I am pushing for a turn a week, but some times that will slip. I will answer questions on the OOC thread as soon as I see them. I do like trying to keep all the characters engaged in the story.
Time Period: 4 years Before the Battle of Yavin. Imperial forces patrol the space lanes. The rebellion is not very viable currently due to internal politics.
Starting Location: Mos Eisley, Tatooine
Character Creation:
All characters will use the Planned Generation scheme from the Main Core on page 18. The characters will have 25 points to use to increase their ability scores.
Books: I have all of the books, please consult with me before using anything from the Jedi Academy and the Force Unleashed books.
Races: Characters can select race as they want. The more esoteric the race, the more problems it might cause for the character in NPC interactions. The Scavenger's Guide to Droids can also be used.
Classes: All classes are open, but Jedi-based characters will have additional hardships such as no master to train them. Jedi and Sith prestige classes are closed.
Feats: Most feats are open.
Destiny Points will not be used, we will be using Backgrounds from the Rebellion book.
Organization rules will be used.
Skill challenges rules will be used from Galaxy of Intrigue.
Currently we have a Human Jedi, Human Noble, and a Feeorin Soldier. If you have a concept you would like to play, go ahead and post.
Game in Progress: IC
I am thinking of running a SWSE game with an emphasis on the scoundrel's and rogues out there. I am looking for 3 to 5 players that would be interested in following this type of story line. Any character is welcome to join, but the starting plot lines deal with working for the Hutts. The plot lines will change with character interaction and dealing with NPCs.
Currently I am also running the Star Trek: Ascendant game here.
This game will run slow, as I have a full time job and college courses I am currently taking. I am pushing for a turn a week, but some times that will slip. I will answer questions on the OOC thread as soon as I see them. I do like trying to keep all the characters engaged in the story.
Time Period: 4 years Before the Battle of Yavin. Imperial forces patrol the space lanes. The rebellion is not very viable currently due to internal politics.
Starting Location: Mos Eisley, Tatooine
Character Creation:
All characters will use the Planned Generation scheme from the Main Core on page 18. The characters will have 25 points to use to increase their ability scores.
Books: I have all of the books, please consult with me before using anything from the Jedi Academy and the Force Unleashed books.
Races: Characters can select race as they want. The more esoteric the race, the more problems it might cause for the character in NPC interactions. The Scavenger's Guide to Droids can also be used.
Classes: All classes are open, but Jedi-based characters will have additional hardships such as no master to train them. Jedi and Sith prestige classes are closed.
Feats: Most feats are open.
Destiny Points will not be used, we will be using Backgrounds from the Rebellion book.
Organization rules will be used.
Skill challenges rules will be used from Galaxy of Intrigue.
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