A friend of mine has an interesting theory. Streamers such as Critical Role and the like are a tax that grognards like me pay.
And by "pay" you mean "are annoyed by on principle, even though I can ignore their content"?
A tax is a thing that you have to pay. How, exactly, do streaming gamers cost you anything? This sounds like, "I'm allergic to lemongrass, so Thai restaurants are a tax for me."
To conclude, we are getting a pirate adventure because streamers want to say 'aaargh.'
Except for two things:
1) The timelines don't work out. The development lead time on adventures and supplements is very long, and on streaming game productions much less so - it is most probable that the product was already well into in development before the streamers went that way.
2) The streaming show is *a business*. If the streamers want to say "Arrgh" they are doing it because they expect the audience wants them to say "Arrgh!" In this case, possibly because there's going to be a highly relevant product out that their audience will engage with....
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