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Tangible benefits for knowledge ranks
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<blockquote data-quote="Cabral" data-source="post: 2806717" data-attributes="member: 1193"><p>Except that doesn't benefit non-rangers. The intention is reward both the ranger with 10+ ranks in Knowledge (Nature), the Paladin with 10+ ranks in Knowledge (Planes), and the Bard with 10+ ranks in Knowledge (Dungeoneering) ... </p><p></p><p>If it is going to duplicate Favored Enemies, it has to allow you to acquire Favored Enemies in order to benefit non-rangers.</p><p>In addition, it must stack with the ranger ability in order to reward rangers equally.</p><p></p><p>The <a href="http://www.giantitp.com/Func0019.html" target="_blank">Knowledge Check rules</a> by Amber Scott (Medesha) on the Order of the Stick site is actually, not unlike what I am proposing. The main difference I see is that initially my bonuses are smaller, but apply to several areas constantly. (Although, it could be argued that the Knowledge check mechanic can apply to any roll that the Favored Enemy version could apply to and by taking 10 on a knowledge check are equally automatic... at first) However, my version scales more slowly than hers and in fewer areas at once.</p><p></p><p>My intuitive assessment is that my Favored Enemy mechanic is less powerful than the Knowledge check system and requires fewer rolls. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Cabral, post: 2806717, member: 1193"] Except that doesn't benefit non-rangers. The intention is reward both the ranger with 10+ ranks in Knowledge (Nature), the Paladin with 10+ ranks in Knowledge (Planes), and the Bard with 10+ ranks in Knowledge (Dungeoneering) ... If it is going to duplicate Favored Enemies, it has to allow you to acquire Favored Enemies in order to benefit non-rangers. In addition, it must stack with the ranger ability in order to reward rangers equally. The [url=http://www.giantitp.com/Func0019.html]Knowledge Check rules[/url] by Amber Scott (Medesha) on the Order of the Stick site is actually, not unlike what I am proposing. The main difference I see is that initially my bonuses are smaller, but apply to several areas constantly. (Although, it could be argued that the Knowledge check mechanic can apply to any roll that the Favored Enemy version could apply to and by taking 10 on a knowledge check are equally automatic... at first) However, my version scales more slowly than hers and in fewer areas at once. My intuitive assessment is that my Favored Enemy mechanic is less powerful than the Knowledge check system and requires fewer rolls. :) [/QUOTE]
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Tangible benefits for knowledge ranks
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