kitsune9
Adventurer
I'm not a fan of the target 20 because now I'm adding my opponents AC into the mix. I want less modifiers, not more.
For example, in the old system if I have a 1st level fighter attacking an AC 10 opponent and he has a BAB +1, Str +4, I'll realize that I'll hit when I roll a 5, declare AC 10 and realized I've hit.
Now, the DM will tell me, "You get +10 to the roll", then I get to add +15 for modifiers. If the opponent had an AC of 19, the DM tells I only get +1. If the opponent has an AC of 25, he tells me that I have a -5 penalty to the roll.
Or the DM keeps the AC modifier a secret but then has to compare the math his head to see if Target 20 has been hit or not.
Interesting mechanic, but I'd pass on it.
For example, in the old system if I have a 1st level fighter attacking an AC 10 opponent and he has a BAB +1, Str +4, I'll realize that I'll hit when I roll a 5, declare AC 10 and realized I've hit.
Now, the DM will tell me, "You get +10 to the roll", then I get to add +15 for modifiers. If the opponent had an AC of 19, the DM tells I only get +1. If the opponent has an AC of 25, he tells me that I have a -5 penalty to the roll.
Or the DM keeps the AC modifier a secret but then has to compare the math his head to see if Target 20 has been hit or not.
Interesting mechanic, but I'd pass on it.